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Stargate Network
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Stargate Network

Minecraft Java mod. Downloads from the MC Java Mods app on Android.

by Almura_Dockter · on CurseForge

⬇ Download on CurseForge
Stargate Network — screenshot 1

Stargate Network [SGCraft] provides some technology  based loosely on the television show Stargate SG-1.

Stargates allow instant travel over long distances or between dimensions. They may be used on their own, or optionally powered by IC2 or RF/FE energy and controlled by computers from Computercraft or Open Computers.

Stargate Network — Minecraft Java mod, screenshot 1

This is a continuation of the original SGCraft mod from gcewing.

Almura Development Studios has issued several fixes in collaboration with several other developers to bring this to the Minecraft community.

Github:  https://github.com/AlmuraDev/SGCraft
Issues:  https://github.com/AlmuraDev/SGCraft/issues
Instant Support / Discord: https://discord.gg/MV6cx8F

Liteloader Users:  http://solder.almuramc.com/downloads/liteloader-1.12.2-SNAPSHOT-release-1.jar
MalisisCore users:  http://solder.almuramc.com/downloads/malisiscore-1.12.2-6.5.3-SNAPSHOT.jar

 

2.0.4
- Added ability for Stargates to generate within Villages, Nether Fortresses and Ocean Monuments
- Added the ability to restrict naquadah generation in specific dimensions
- fixed issue with ComputerCraft/OpenComputers stopping mid-dial
- fixed issue with power transfers from ZPM Console
- fixed issue with PDD ignoring list index
- fixed issue where PDD wouldn't dial because it thought it was out of range of Stargate
- removed Mixin requirement

2.0.3
- added ZPM Hub which holds 3 zpm's.  Adding more than 1 zpm will increase its IC2 power tier and create an optimization level!  (IC2 Only)
- added the ability to link a DHD at any distance from the gate.  Put a configurator in your right hand, sneak-right-click the gate base and then sneak-right-click the designated DHD.
- added the ability to hide the gate address from player view when they right-click the stargate base, also blocked the ability to auto-add gate addresses to pdd if gate address is hidden.
- added new HD textures for both gate versions.
- fixed transient damage issue with players and blocks when a wormhole is established.
- fixed issue with ZPM Interface Cart not updating power values on the client.
- added the ability to block players from destroying fully formed stargates.
- added the ability for the index value to auto-increment when adding new PDD entries.

2.0.2
- fixed issue feature generation options were not being respected
- fixed / added ability to enable breaking of unbreakable blocks during event horizon transient damage
- fixed isolated ore generation bug with factor of 0
- fixed bad performance issue if two zpm consoles were placed next to each other

2.0.1
- fixed issue where sounds were trying to be played at the server.

New Features

PDD, GDO and Configurator features require MalisisCore or MalisisEgo dependency

Download Here: http://solder.almuramc.com/downloads/malisiscore-1.12.2-6.5.3-SNAPSHOT.jar

PDD Functionality

GDO Functionality

Configurator Options

  1. Seconds To Stay Open
  2. Gate Rotation Speed
  3. Energy Buffer Size
  4. Energy Per Naquadah
  5. Openings Per Naquadah
  6. Distance Factor Multiplier
  7. Inter-Dimensional Dimension Multiplier
  8. One-Way Travel Only
  9. Iris Upgrade
  10. Chevron Upgrade
  11. Pegasus Gate Design Type
  12. Preverse Wormhole Kills
  13. Accept Incoming Connections
  14. Close from Either End
  15. Preserve Inventory on Iris Death
  16. No Input Power Required
  17. Chevrons lock when dialed
  18. Return to Previous Iris State
  19. Enable Transient Damage
  20. Enabled Event Horizon Transparency
  21. Horizontal rendering type (up/down)

Gate Address Control System

Player Access Control System

Fixed Issues

  1. Fixed issue where DHD wouldn't detect a Stargate connection properly.
  2. Fixed player velocity when exiting Stargate.
  3. Fixed issue with RedstoneFlux / ThermalExpansion Power block.
  4. Fixed sync/desync issue between client and server's NBT data.
  5. Fixed an issue where the Stargates Iris Entity was being tracked for Teleport.
  6. Fixed how the Base block camo/inventory window appears. If the player doesn't have admin access to the stargate then the non-inventory GUI window will appear with only the gate address
    shown.
  7. Camo slots are hidden when using horizontal based Stargates.
  8. Fixed DHD press button sounds not respecting global sound volume values.
  9. Fixed SG based blocks dropping in the event of an explosion even if canHarvest was false.
  10. Fixed snow accumulating on Stargate, DHD & Power Units.
  11. Fixed CI interface not sending "incoming"/"outgoing" during dialing procedure.
  12. Fixed an "unknown" state being sent to CI interfaces during connection phase.
  13. Fixed missing event horizon sound.
  14. Fixed issue with Nuclear Craft
  15. Fixed issue with Naquadah recipe

Removed

  1. Removed the RFPower Block, it was replaced with the SG Power Block.

Screenshot of "Configurator"

https://www.almuramc.com/sgcraft/ConfiguratorScreen.png

 

Screenshot of PDD

Stargate Network — Minecraft Java mod, screenshot 2

 

Screenshot of Gate Address Access List:

Stargate Network — Minecraft Java mod, screenshot 3

 

Screenshot of Player Access List:

Stargate Network — Minecraft Java mod, screenshot 4

1.20.3 -
- Fixed issue with players riding other entities and not existing Stargate correctly.
- Added option to kill an entity in the event they attempt to reverse travel through a one-way wormhole.  This includes:  items, animals, monsters and players.

1.20.2 -
- Fixed crashing caused by assumptions made with the entity.changeDimension method.

1.20.1 - [Download removed due to critical bug.]
- Removed required IndustrialCraft 2 dependency.  It is now optional.

1.20.0 - [Download removed due to critical bug.]
Added Features:

Fixed issues:

FAQ: (updated 1/2/2020)

What is a PDD?
A PPD is a Personal Dialing Device.  This is a hand-held tool that is used to store gate addresses.  How the device works is that within the GUI you can manually add, edit and remove gate addresses.  These entries are unique to the item itself except for the values that can be pre-programmed into the PDD device via the pdd.yml configuration file.  You can easily add new addresses to a PPD by sneak-right-clicking a stargate with a PDD.  This handheld device also allows you to set familiar names to gate addresses.

What is a GDO?
A GDO is a hand-held device that allows you to control the iris of a stargate both the ones you're currently standing near and the remote gate.

What is a Configurator?
A configurator is a hand-held device that opens up a GUI that allows you to change many gate configuration values that are unique per gate.

How do I set a Stargate to use the Pegasus gate model?
You can change the type by using either the Configurator or the Pegasus Gate Crystal (right-click gate)


  1. How can I link a DHD to a Stargate at a distance further than the default?
    Put a Configurator in your right hand, sneak-right-click the base of the stargate, you'll get a message about the gate location being saved.  Now go to the DHD you want to link the gate to and then sneak-right-click the DHD.

    What is a ZPM?
    A ZPM is an extremely powerful ancient device which placed in a ZPM Interface Cart and provide vast amounts of Power to IC2 equipment as well as be used as a power source for the Stargates themselves.

  2. How do I configure the Dimension to Dimension ZPM requirement?
    In your config folder you’ll see a folder called /SGCraft/, inside of that folder there is a zpm.yml file. Edit the YML file with your origin and destination values. Any value greater than 0 means transport between the point of origin and the destination requires the usage of a ZPM. The value also is used as a multiplier to configure how much additional power is required to make the initial connection. World to World ZPM requirements are turned off by default.

    Common Issues:
  1.  Mixin config mixins.sgcraft.json requires mixin subsystem version 0.7.10 but 0.7.4 was found. The mixin config will not be applied.
    • This is a mixin version conflict typically with MalisisCore though I have also seen it with MovingWorld.  Mod authors should all be on the 0.7.10 or 0.7.11 version of Mixin.  If they aren't tell them to stop being lazy and update their dependencies....  You can typically figure out which mod is causing the issue by looking for this line in your "latest.log" file:  "SpongePowered MIXIN Subsystem Version=0.7.4 Source=file:"  Following this line will point to the exact file/mod that loaded the Mixin system.

Resources:

Configuration:  http://www.almuramc.com/sgcraft/configuration.html
Permissions:  http://www.almuramc.com/sgcraft/permissions.html
Power Units: http://www.almuramc.com/sgcraft/IC2Integration.html
Build Instructions: http://www.almuramc.com/sgcraft/Stargates.html
Recipes: http://www.almuramc.com/sgcraft/Recipes.html
Computer Interfaces: http://www.almuramc.com/sgcraft/ComputerCraft.html
Tok'ra Villagers: http://www.almuramc.com/sgcraft/TokraVillager.html

 
Quick facts

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