Slime Spawning Respects Light
Minecraft Java mod. Downloads from the MC Java Mods app on Android.
Makes vanilla green slimes pay attention to artifical light (like torches) for preventing spawning like regular monsters do.
⬇ Download on CurseForgeVanilla green slimes normally ignore light entirely and spawn only by location, such as in swampland and in "slime chunks" below Y=40, so an underground base within such chunks, even if well-lit, will still have to deal with them spawning in it. This mod simply prevents any vanilla green slime from spawning on a spot that has an artificial (as in, from torches or such) light level of 8 or higher, the same check done by most other monsters like zombies. Other types of slimes, like magma slimes or modded-in slimes, are not affected, and sunlight is ignored so they should still spawn normally in that case (though this needs further testing).
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as SlimeSpawningRespectsLight-1.0.0.0-1.12.2.jar — drop this file into the mods folder
- Download size: 4 KB
- Download link checked 3 Nov 2026 — working
These come from our own check of the pack file, not from the source page.