IItem Renderer Reborn
Minecraft Java mod. Downloads from the MC Java Mods app on Android.
⬇ Download on CurseForge
This an IItemRenderer port done properly and tested with additional builtin features. This makes it so you can have dynamic and open gl calls for items just like in 1.7.10. There are additional parameters. No code actually remains from elix_x's(a0.5+) IItemRenderer as of the beta builds as it's more like it use to be with further control.
Features:
- Full Override for one specific item instead of multiple meta data calls and unnecessary storage
- Full Override for gui overlayers like tooltips and green tool bar but, you have to override it as it's default inside of the interface
- Fast Render options builtin for your renderer to implement
- Access to Camera Transformations
- Access to the full ItemStack including NBT data
- Access to partial ticks
- Access to Entity Holder Data that is currently rendering your IItemRenderer instance
- Ability to render IBakedModels when and if you specify with and without enchantments
- Mipmap handling automatically
- enchantment rendering
ToDo:
- Fix Github bugs
- 1.1 Add IBlockRenderer where you don't need a TE for your block to render it
- Resource Pack 1.8+ support
Devs:
go to the source of silkspawners for examples of how to use but, it's pretty much the same as 1.7.10 with more options.
Why No TEISR If Item Isn't Yours:
- no access to item stack or nbt
- cannot register individual items only per meta data
Why No TEISR in General:
- Partial ticks are always 1.0F instead of current mc's partial ticks
- Cannot render other IBakedModels from other objects safely(without endless recursion happening)
- The Tile Entity Rendering in the parameter is always null when not in block form
- No access to camera transformation types
- Highly encourages users to have the same exact render code from the TE to the item form or other camera tranformation types there goes your if statements.
- No access to entity holder data that is currently rendering your item such as entity item, player, zombie or item frames etc...
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as RenderItem-Dynamic-0.5.jar — drop this file into the mods folder
- Download size: 14 KB
- Download link checked 13 Oct 2026 — working
These come from our own check of the pack file, not from the source page.