







Looking for java programmers, model-makers/animators! any help will be cool
project rn a bit dormant, but not abandoned!
Hello there! I'm back to Minecraft modding, was very busy with "life". Posting stuff I didn't post a long time ago and just letting you know that I'm back
Rn I'm at veeeeeery beginning of the mod development- just adding new blocks and custom 3d blocks.
Mod will have flava of Fable: the lost chapter, Bloodborn, Warcraft and Medievil at the same time...
Why? and How?
First of all- I have a big experience in rpg games, I'm an artist and I love Halloween theme.
Second- all rpg mods, custom block mods, resourepacks do not provide "that good stuff, that I wanna". chisel mod is cool.. but lets be honest- when you building something big it will take forever. (I just wanna build cool bridges, doorways, windows, columns and other stuff saving minecraft style!!.. pls!)
Third.. Dungeon and cave mods kinda cool.. but for me nothing special.. all blocks I saw already, they not so detailed.. I really have no desire to go there at all, but you have to anyway.
Well. I want to add new cave generation system - remaking caves to dungeons, just like a stronghold in vanilla, but better.. saves still will generate but mostly as entrance to some dungeons, structures like old abandoned altars ( with no real use, but a really cool place to stop in while adventuring.) and other stuff like this.. there won't be long save-web-mazes any more. why not actual mazes from dungeons? :D
Crypts, old mines, strange underground churches, hallways and corridors from tiny to huge, forges and underground river systems with ports, random friendly and not so friendly underground taverns, dungeon hearts (rare just like strongholds themself- rooms with bosses), barracks, prisons, temples, torture chambers, lairs, libraries, pits with monsters, bridges above lava, water or cliffs, friendly little underground cities and others stuff.. some new stuff on the surface too...
But all of it in the future..
To understand the vibes I'm trying to give with this mod- check out my
Spooky Fantasy RPG music pack- https://www.curseforge.com/minecraft/customization/spooky-fantasy-rpg-music-pack
for Ambience Mod - https://www.curseforge.com/minecraft/mc-mods/ambience-music-mod
Made with MCreator, Blockbench, Tabula, and Blender for minecraft 1.12.2.
I'm using textures made by me and mainly Maffhew's resource pack Excalibur as the starting point! If u want mod textures to look neat and seemless- download>> https://www.curseforge.com/minecraft/texture-packs/excalibur
best resource pack- inho! some screenshots made on my custom mod pack, that I can't really share rn, maybe later.
IF U FIND ANY BUGS WITH MODELS or something looks weird/bad- TELL ME! I will adjust them properly
No plans for future versions until Custom NPC's gonna be on higher versions, no fabric plans at all.
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Castleblade is a free Minecraft Java mod. Downloaded 7,032 times (via CurseForge). Download it and open it directly in the game.