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Healing Campfire (Legacy Fabric)
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Healing Campfire (Legacy Fabric)

Java mod listed for Minecraft 1.16–1.17. Downloads from the MC Java Mods app on Android.

by Serilum · on CurseForge

Which Minecraft do you have?

Every version of the game needs its own build. Pick yours, then download — the wrong build installs fine and then does nothing in the game. This mod is built for Fabric only.

⬇ Download for 1.17–1.17.1⬇ Download for 1.16.5⬇ Download for 1.16–1.16.4
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Healing Campfire (Legacy Fabric) — Minecraft Java mod, screenshot 1

Healing Campfire (Legacy Fabric) — Minecraft Java mod, screenshot 2 Healing Campfire (Legacy Fabric) — Minecraft Java mod, screenshot 3 Healing Campfire (Legacy Fabric) — Minecraft Java mod, screenshot 4 Healing Campfire (Legacy Fabric) — Minecraft Java mod, screenshot 5

Requires the library mod Collective (Fabric) and the Fabric API.


This is the legacy page for Fabric version 1.16 and 1.17.
New files and updates have been moved to the main project page.
For versions of Forge, and Fabric 1.18+, click here.



     This mod is part of The Vanilla Experience.
Healing Campfire creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are not classified as "EntityClassification.Monster". When the entity has half of the remaining regeneration effect left and is near the campfire, the effect duration will refresh.

The Soul Campfire in the 1.16 version is compatible! This is configurable.
You may also be interested in No Hostiles Around Campfire.


Configurable: ( how do I configure? )
checkForCampfireDelayInTicks (default = 40, min 1, max 1200): How often in ticks the mod checks for campfires around the player. 1 second = 20 ticks, so by default every 2 seconds.
healingRadius (default = 16, min 1, max 64): The radius around the campfire in blocks where players receive the regeneration effect.
effectDurationSeconds
(default = 60, min 1, max 600): The duration of the regeneration effect which the campfire applies.
regenerationLevel (default = 1, min 1, max 50): The level of regeneration which the campfire applies, by default 1.

healPassiveMobs (default = true): When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.
hideEffectParticles (default = true): When enabled, hides the particles from the regeneration effect around the campfire.

campfireMustBeLit (default = true): When enabled, the campfire only has an effect when the block is lit up.
campfireMustBeSignalling (default = false): When enabled, the campfire only has an effect when the block is signalling.

1.16+_only config options:
enableEffectForNormalCampfires (default = true): When enabled, the mod will work with normal campfires.
enableEffectForSoulCampfires (default = true): When enabled, the mod will work with soul campfires.


A GIF showing the effect:

Healing Campfire (Legacy Fabric) — Minecraft Java mod, screenshot 6


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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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