ModsJava
GPSend | Send/request claim blocks | GriefPrevention Addon
Send claim blocks to player. Free Minecraft Java mod for 1.13, 1.19, 1.20.
⬇ Download on Spigotsend, give, transfer claimblocks, request
Whole config.yml in the bottom of this page in the spoiler.
UPDATING FROM 2/1.X.X TO 3.0.0 WILL GENERATE NEW CONFIG
Your config will be backed up into v2.yml and fresh one will be generated (as config.yml).
--> DOCUMENTATION <--
1.13 - 26.2
Your config will be backed up into v2.yml and fresh one will be generated (as config.yml).
--> DOCUMENTATION <--
1.13 - 26.2
Whole config.yml in the bottom of this page in the spoiler.
Spoiler: config.yml
cv : 3 # do not modify
# ################################################################ #
# $$$$$$\ $$\ #
# $$ __$$\ $$ | #
# $$ / \__| $$$$$$\ $$$$$$$\ $$$$$$\ $$$$$$$\ $$$$$$$ | #
# $$ |$$$$\ $$ __$$\ $$ _____|$$ __$$\ $$ __$$\ $$ __$$ | #
# $$ |\_$$ |$$ / $$ |\$$$$$$\ $$$$$$$$ |$$ | $$ |$$ / $$ | #
# $$ | $$ |$$ | $$ | \____$$\ $$ ____|$$ | $$ |$$ | $$ | #
# \$$$$$$ |$$$$$$$ |$$$$$$$ |\$$$$$$$\ $$ | $$ |\$$$$$$$ | #
# \______/ $$ ____/ \_______/ \_______|\__| \__| \_______| #
# $$ | #
# $$ | #
# \__| #
# ################################################################ #
# Author: brihtakai (DrivenByData) # Support(discord): brihtec #
# + GitHub contributors (https://github.com/BrihtaKai/GPSend) #
# Plugin Version: ${project.version} # Requirements: GriefPrevention #
# ################################################################ #
# ==================================================================
# GENERAL SETTINGS
# ==================================================================
# Broadcast a server-wide message whenever /gpsend all is used.
# The message used is send.broadcast_all (see MESSAGES below).
broadcast_on_sendall : true
# Log every /gpsend all execution to console/file for auditing.
sendall_log : false
# Check Spigot for plugin updates on startup and every 24h,
# warning online operators in chat if a newer version is found.
check_for_updates : true
# ==================================================================
# CLAIM BLOCK SETTINGS
# ==================================================================
# Which GriefPrevention claim block pool sendable amounts are
# measured against, and deducted/credited from, on every transfer.
#
# 0 = total (accrued + bonus combined)
# 1 = bonus (admin/reward-granted blocks only)
# 2 = accrued (naturally earned blocks only)
# 3 = remaining (total minus blocks already used in claims)
# 4 = remaining-bonus-cap (min(remaining, bonus) — safest default,
# prevents sending blocks that are
# currently "spent" on active claims)
#
# NOTE: mode 0 (total) is not recommended — see deductCB() in
# SendingHandler for why it can produce confusing balance splits.
claimblocks_type : 4
# Display names for each claimblocks_type mode above, used to fill
# the %type% placeholder in transfer messages and GUI lore.
type_names:
total : "total"
bonus : "bonus"
accrued : "accrued"
remaining : "remaining"
remaining_bonus_cap : "remaining-bonus"
# ==================================================================
# REQUEST SETTINGS (/gprequest)
# ==================================================================
# How long a pending request stays valid before it's automatically
# cancelled and both players are notified. In minutes.
request_expire_in : 2
# ==================================================================
# COMMAND ALIASES
# ==================================================================
# Extra command names that also trigger /gpsend and /gprequest.
# Registered at startup and again on /gpsend reload.
command_alias_gpsend :
- "sendclaimblocks"
command_alias_gprequest :
- "rqclaimblocks"
# ==================================================================
# GUI SETTINGS
# ==================================================================
#
# All GUIs are fully re-skinnable: material, custom_model_data,
# display_name and lore can be changed freely. `slot` values must
# stay within the inventory size noted for each GUI below (slots
# are 0-indexed, top-left is slot 0).
gui :
# ---- ChoosingGUI (27 slots) --------------------------------------
# Opened by /gpsend with no arguments. Lets the player choose
# between sending to one specific player or to everyone online.
choosing_gui:
title : " &0&lCHOOSE SENDING MODE"
items:
player:
slot : 11
material : SKULL_BANNER_PATTERN
model_data : 0
display_name : "&b&lSPECIFIC PLAYER"
lore :
- "&7Send claim blocks to"
- "&7specific player"
- " "
- "&6Click to proceed."
all:
slot : 15
material : FLOWER_BANNER_PATTERN
model_data : 0
display_name : "&b&lSEND TO EVERYONE"
lore :
- "&7Send claim blocks to"
- "&7everyone online"
- " "
- "&6Click to proceed."
# ---- PlayerListGUI (54 slots, paginated) -------------------------
# Lists online players as clickable heads. Used by both the
# /gpsend "specific player" flow and the /gprequest new flow.
player_list_gui:
title : " &0&lSELECT RECEIVER"
items :
# Per-player head icon. %player% is replaced with that
# player's name; slot/material are determined as PLAYER_HEAD wit that player's skin.
player_head:
display_name : "&fChoose &b&l%player% &fas receiver?"
prev_page:
slot : 48
material : ARROW
model_data : 0
display_name : "&bPREVIOUS PAGE"
# %page% / %max% are replaced with the current/last page number.
page_info:
slot : 49
material : PAPER
model_data : 0
display_name : "&b%page%&f/&b%max%"
next_page:
slot : 50
material : ARROW
model_data : 0
display_name : "&bNEXT PAGE"
# ---- AmountGUI (27 slots) -----------------------------------------
# Lets the player dial in an amount with +/- buttons before
# confirming a send or a request.
amount_gui:
title : " &0&lCHOOSE AMOUNT TO SEND"
# Value each -/+ button adds or subtracts per click, matched
# left-to-right against the minus/plus slot lists below
# (e.g. minus1 <-> slots[0], minus2 <-> slots[1], ...).
amounts:
plus1 : 1
plus2 : 10
plus3 : 100
plus4 : 1000
minus1 : 1
minus2 : 10
minus3 : 100
minus4 : 1000
items:
minus:
slots : [12, 11, 10, 9 ]
material : REDSTONE
model_data : 0
display_name : "&c&l- %amount%"
# Center info item showing the current amount and whether
# the player can currently afford it.
info:
slot : 13
material : PAPER
model_data : 0
display_name : "&f&lSending to &b%mode%&f:"
# Display name used for %mode% when the "send to everyone"
# flow is active instead of a specific player.
all_mode_name : "ALL"
# Lore shown when sending to a single player.
lore_target :
- " "
- "&fAmount : &b%amount% %affordable%"
# Lore shown when sending to everyone (all_mode_name).
lore_all :
- " "
- "&fAmount : &b%amount% %affordable_single%"
- "&fTotal : &b%total% %affordable%"
# Symbols substituted into %affordable% / %affordable_single%.
affordable_no : "&c✖"
affordable_yes : "&a✔"
plus:
slots : [14, 15, 16, 17 ]
material : EMERALD
model_data : 0
display_name : "&a&l+ %amount%"
confirm:
slot : 22
material : LIME_WOOL
model_data : 0
display_name : "&a&l✔ CONFIRM AND SEND ✔"
# ---- Shared "your stats" item --------------------------------------
# An optional info item showing the viewer's claim block balances.
# Can be toggled and repositioned independently per GUI below.
info_item:
material : OAK_SIGN
model_data : 0
display_name : "&b&lYOUR STATS:"
lore :
- " "
- "&fYou can send up to:"
- "&b&l%max_sendable% &b%mode% blocks&f."
- " "
- "&fYour blocks of all types:"
- "&7Accrued : &b%accrued%"
- "&7Bonus : &b%bonus%"
- "&7Total : &b%total%"
- "&7Remaining : &b%remaining%"
# Display names for %mode% specific to this item — separate
# from type_names above since the phrasing here is descriptive
# rather than a short label.
modes:
total : "total only"
bonus : "bonus only"
accrued : "accrued only"
remaining : "eemaining only"
remaining_bonus : "remaining (capped to Bonus)"
# Per-GUI display toggle + slot override. Disable display to
# hide the stats item entirely in that GUI.
choosing_gui:
display : true
slot : 13
player_list_gui:
display : false
slot : 53
amount_gui:
display : true
slot : 4
# ==================================================================
# MESSAGES
# ==================================================================
#
# Supports &-codes and &#RRGGBB hex colors, plus PlaceholderAPI
# placeholders if the plugin is installed. Placeholder tokens
# specific to each message are noted inline below.
# ---- Shared errors ------------------------------------------------
# Not tied to any single feature — reused by /gpsend and /gprequest.
errors:
no_permission : "&cYou don't have permission to use this command."
invalid_amount : "&cInvalid amount. Please enter a valid number."
player_not_found : "&cTarget player not found or not online."
no_players_online : "&cNo online players found. (ignoring yourself)"
# ---- Transfer engine -----------------------------------------------
# Fired by SendingHandler, which both /gpsend and an accepted
# /gprequest route through — keep these generic (no "request"-
# specific wording), since they fire in both flows.
transfer:
cannot_send_to_self : "&cYou cannot send claimblocks to yourself."
# %type% = claim block type name, %need% = shortfall amount.
not_enough_blocks : "&cYou don't have enough %type% claim blocks to send! You need %need% more."
# %amount%, %type%, %target% = the receiving player's name.
sent_confirmation : "&aYou have just sent %amount% %type% claim blocks to %target%."
# %player% = the sending player's name, %amount%, %type%.
received_notice : "&a%player% just sent you %amount% %type% claim blocks."
# ---- /gpsend specific -----------------------------------------------
send:
invalid_target_type : "&cInvalid argument for command."
# %player%, %amount%, %type%, %total% = amount * online player count.
broadcast_all : "&6%player% sent %amount% %type% claim blocks to everyone online, which is %total% in total."
# ---- /gprequest specific --------------------------------------------
request:
invalid_usage : "&cUsage: /gprequest new <player> <amount> &7or &c/gprequest accept/deny"
already_active : "&cYou or that player already has an active request!"
no_pending : "&cYou don't have any pending requests!"
# Sent immediately when a request is created.
new :
# To the requester. %amount%, %target% = who the request went to.
sender_confirmation : "&aSuccessfully requesting %amount% claimblocks from %target%."
# To the requested player. %owner% = who's requesting, %amount%.
target_prompt : "&a&l%owner% is REQUESTING %amount% claimblocks from you. Use '/gprequest accept' to send. This expires in 5min."
# Sent by the expiry cycle once request_expire_in has elapsed.
expire:
sender_notice : "&cYour claimblock request of %amount% to %target% has expired."
target_notice : "&cRequest from %owner% for %amount% claimblocks has expired."
# Sent when the target runs /gprequest accept. Also triggers the
# transfer.* messages above, since the actual send happens here.
accept:
sender_notice : "&a%target% accepted your request for %amount% claimblocks."
target_confirmation : "&aYou accepted %owner%'s request for %amount% claimblocks."
# Sent when the target runs /gprequest deny.
deny:
sender_notice : "&c%target% denied your request for %amount% claimblocks."
target_confirmation : "&cYou denied %owner%'s request for %amount% claimblocks."
Code (YAML):
cv : 3 # do not modify
# ################################################################ #
# $$$$$$\ $$\ #
# $$ __$$\ $$ | #
# $$ / \__| $$$$$$\ $$$$$$$\ $$$$$$\ $$$$$$$\ $$$$$$$ | #
# $$ |$$$$\ $$ __$$\ $$ _____|$$ __$$\ $$ __$$\ $$ __$$ | #
# $$ |\_$$ |$$ / $$ |\$$$$$$\ $$$$$$$$ |$$ | $$ |$$ / $$ | #
# $$ | $$ |$$ | $$ | \____$$\ $$ ____|$$ | $$ |$$ | $$ | #
# \$$$$$$ |$$$$$$$ |$$$$$$$ |\$$$$$$$\ $$ | $$ |\$$$$$$$ | #
# \______/ $$ ____/ \_______/ \_______|\__| \__| \_______| #
# $$ | #
# $$ | #
# \__| #
# ################################################################ #
# Author: brihtakai (DrivenByData) # Support(discord): brihtec #
# + GitHub contributors (https://github.com/BrihtaKai/GPSend) #
# Plugin Version: ${project.version} # Requirements: GriefPrevention #
# ################################################################ #
# ==================================================================
# GENERAL SETTINGS
# ==================================================================
# Broadcast a server-wide message whenever /gpsend all is used.
# The message used is send.broadcast_all (see MESSAGES below).
broadcast_on_sendall : true
# Log every /gpsend all execution to console/file for auditing.
sendall_log : false
# Check Spigot for plugin updates on startup and every 24h,
# warning online operators in chat if a newer version is found.
check_for_updates : true
# ==================================================================
# CLAIM BLOCK SETTINGS
# ==================================================================
# Which GriefPrevention claim block pool sendable amounts are
# measured against, and deducted/credited from, on every transfer.
#
# 0 = total (accrued + bonus combined)
# 1 = bonus (admin/reward-granted blocks only)
# 2 = accrued (naturally earned blocks only)
# 3 = remaining (total minus blocks already used in claims)
# 4 = remaining-bonus-cap (min(remaining, bonus) — safest default,
# prevents sending blocks that are
# currently "spent" on active claims)
#
# NOTE: mode 0 (total) is not recommended — see deductCB() in
# SendingHandler for why it can produce confusing balance splits.
claimblocks_type : 4
# Display names for each claimblocks_type mode above, used to fill
# the %type% placeholder in transfer messages and GUI lore.
type_names:
total : "total"
bonus : "bonus"
accrued : "accrued"
remaining : "remaining"
remaining_bonus_cap : "remaining-bonus"
# ==================================================================
# REQUEST SETTINGS (/gprequest)
# ==================================================================
# How long a pending request stays valid before it's automatically
# cancelled and both players are notified. In minutes.
request_expire_in : 2
# ==================================================================
# COMMAND ALIASES
# ==================================================================
# Extra command names that also trigger /gpsend and /gprequest.
# Registered at startup and again on /gpsend reload.
command_alias_gpsend :
- "sendclaimblocks"
command_alias_gprequest :
- "rqclaimblocks"
# ==================================================================
# GUI SETTINGS
# ==================================================================
#
# All GUIs are fully re-skinnable: material, custom_model_data,
# display_name and lore can be changed freely. `slot` values must
# stay within the inventory size noted for each GUI below (slots
# are 0-indexed, top-left is slot 0).
gui :
# ---- ChoosingGUI (27 slots) --------------------------------------
# Opened by /gpsend with no arguments. Lets the player choose
# between sending to one specific player or to everyone online.
choosing_gui:
title : " &0&lCHOOSE SENDING MODE"
items:
player:
slot : 11
material : SKULL_BANNER_PATTERN
model_data : 0
display_name : "&b&lSPECIFIC PLAYER"
lore :
- "&7Send claim blocks to"
- "&7specific player"
- " "
- "&6Click to proceed."
all:
slot : 15
material : FLOWER_BANNER_PATTERN
model_data : 0
display_name : "&b&lSEND TO EVERYONE"
lore :
- "&7Send claim blocks to"
- "&7everyone online"
- " "
- "&6Click to proceed."
# ---- PlayerListGUI (54 slots, paginated) -------------------------
# Lists online players as clickable heads. Used by both the
# /gpsend "specific player" flow and the /gprequest new flow.
player_list_gui:
title : " &0&lSELECT RECEIVER"
items :
# Per-player head icon. %player% is replaced with that
# player's name; slot/material are determined as PLAYER_HEAD wit that player's skin.
player_head:
display_name : "&fChoose &b&l%player% &fas receiver?"
prev_page:
slot : 48
material : ARROW
model_data : 0
display_name : "&bPREVIOUS PAGE"
# %page% / %max% are replaced with the current/last page number.
page_info:
slot : 49
material : PAPER
model_data : 0
display_name : "&b%page%&f/&b%max%"
next_page:
slot : 50
material : ARROW
model_data : 0
display_name : "&bNEXT PAGE"
# ---- AmountGUI (27 slots) -----------------------------------------
# Lets the player dial in an amount with +/- buttons before
# confirming a send or a request.
amount_gui:
title : " &0&lCHOOSE AMOUNT TO SEND"
# Value each -/+ button adds or subtracts per click, matched
# left-to-right against the minus/plus slot lists below
# (e.g. minus1 <-> slots[0], minus2 <-> slots[1], ...).
amounts:
plus1 : 1
plus2 : 10
plus3 : 100
plus4 : 1000
minus1 : 1
minus2 : 10
minus3 : 100
minus4 : 1000
items:
minus:
slots : [12, 11, 10, 9 ]
material : REDSTONE
model_data : 0
display_name : "&c&l- %amount%"
# Center info item showing the current amount and whether
# the player can currently afford it.
info:
slot : 13
material : PAPER
model_data : 0
display_name : "&f&lSending to &b%mode%&f:"
# Display name used for %mode% when the "send to everyone"
# flow is active instead of a specific player.
all_mode_name : "ALL"
# Lore shown when sending to a single player.
lore_target :
- " "
- "&fAmount : &b%amount% %affordable%"
# Lore shown when sending to everyone (all_mode_name).
lore_all :
- " "
- "&fAmount : &b%amount% %affordable_single%"
- "&fTotal : &b%total% %affordable%"
# Symbols substituted into %affordable% / %affordable_single%.
affordable_no : "&c✖"
affordable_yes : "&a✔"
plus:
slots : [14, 15, 16, 17 ]
material : EMERALD
model_data : 0
display_name : "&a&l+ %amount%"
confirm:
slot : 22
material : LIME_WOOL
model_data : 0
display_name : "&a&l✔ CONFIRM AND SEND ✔"
# ---- Shared "your stats" item --------------------------------------
# An optional info item showing the viewer's claim block balances.
# Can be toggled and repositioned independently per GUI below.
info_item:
material : OAK_SIGN
model_data : 0
display_name : "&b&lYOUR STATS:"
lore :
- " "
- "&fYou can send up to:"
- "&b&l%max_sendable% &b%mode% blocks&f."
- " "
- "&fYour blocks of all types:"
- "&7Accrued : &b%accrued%"
- "&7Bonus : &b%bonus%"
- "&7Total : &b%total%"
- "&7Remaining : &b%remaining%"
# Display names for %mode% specific to this item — separate
# from type_names above since the phrasing here is descriptive
# rather than a short label.
modes:
total : "total only"
bonus : "bonus only"
accrued : "accrued only"
remaining : "eemaining only"
remaining_bonus : "remaining (capped to Bonus)"
# Per-GUI display toggle + slot override. Disable display to
# hide the stats item entirely in that GUI.
choosing_gui:
display : true
slot : 13
player_list_gui:
display : false
slot : 53
amount_gui:
display : true
slot : 4
# ==================================================================
# MESSAGES
# ==================================================================
#
# Supports &-codes and &#RRGGBB hex colors, plus PlaceholderAPI
# placeholders if the plugin is installed. Placeholder tokens
# specific to each message are noted inline below.
# ---- Shared errors ------------------------------------------------
# Not tied to any single feature — reused by /gpsend and /gprequest.
errors:
no_permission : "&cYou don't have permission to use this command."
invalid_amount : "&cInvalid amount. Please enter a valid number."
player_not_found : "&cTarget player not found or not online."
no_players_online : "&cNo online players found. (ignoring yourself)"
# ---- Transfer engine -----------------------------------------------
# Fired by SendingHandler, which both /gpsend and an accepted
# /gprequest route through — keep these generic (no "request"-
# specific wording), since they fire in both flows.
transfer:
cannot_send_to_self : "&cYou cannot send claimblocks to yourself."
# %type% = claim block type name, %need% = shortfall amount.
not_enough_blocks : "&cYou don't have enough %type% claim blocks to send! You need %need% more."
# %amount%, %type%, %target% = the receiving player's name.
sent_confirmation : "&aYou have just sent %amount% %type% claim blocks to %target%."
# %player% = the sending player's name, %amount%, %type%.
received_notice : "&a%player% just sent you %amount% %type% claim blocks."
# ---- /gpsend specific -----------------------------------------------
send:
invalid_target_type : "&cInvalid argument for command."
# %player%, %amount%, %type%, %total% = amount * online player count.
broadcast_all : "&6%player% sent %amount% %type% claim blocks to everyone online, which is %total% in total."
# ---- /gprequest specific --------------------------------------------
request:
invalid_usage : "&cUsage: /gprequest new <player> <amount> &7or &c/gprequest accept/deny"
already_active : "&cYou or that player already has an active request!"
no_pending : "&cYou don't have any pending requests!"
# Sent immediately when a request is created.
new :
# To the requester. %amount%, %target% = who the request went to.
sender_confirmation : "&aSuccessfully requesting %amount% claimblocks from %target%."
# To the requested player. %owner% = who's requesting, %amount%.
target_prompt : "&a&l%owner% is REQUESTING %amount% claimblocks from you. Use '/gprequest accept' to send. This expires in 5min."
# Sent by the expiry cycle once request_expire_in has elapsed.
expire:
sender_notice : "&cYour claimblock request of %amount% to %target% has expired."
target_notice : "&cRequest from %owner% for %amount% claimblocks has expired."
# Sent when the target runs /gprequest accept. Also triggers the
# transfer.* messages above, since the actual send happens here.
accept:
sender_notice : "&a%target% accepted your request for %amount% claimblocks."
target_confirmation : "&aYou accepted %owner%'s request for %amount% claimblocks."
# Sent when the target runs /gprequest deny.
deny:
sender_notice : "&c%target% denied your request for %amount% claimblocks."
target_confirmation : "&cYou denied %owner%'s request for %amount% claimblocks."
GPSend | Send/request claim blocks | GriefPrevention Addon is a free Minecraft Java mod. Compatible with Minecraft 1.13, 1.19, 1.20, 1.21 and newer. Downloaded 1,508 times (via Spigot). Download it and open it directly in the game.