ABANDONED - Don't worry though, it's a simple plugin and shouldn't stop working unless Mojang changes potion mechanics.
Source code is available on GitHub.
Follow the license: you can make adaptations and share it, just remember to give appropriate credit, link the license and keep it non-commercial (don't sell it).
Source code is available on GitHub.
Follow the license: you can make adaptations and share it, just remember to give appropriate credit, link the license and keep it non-commercial (don't sell it).
Want potions to work like Minecraft 1.5? Look no further.
LegacyPotions allows you to configure the way potions work on your server.
Healing fix
Base healing is 3 hearts (compared to 2 hearts),
with health gained doubling per additional level.
Regeneration fix
One heart gained every 1.25 seconds
(compared to 2.5 seconds), with time
needed halving per additional level.
Strength fix
Each hit deals 1.5 hearts of damage
(compared to 130% extra damage) per level,
regardless of weapon. By Byteflux.
Works with splash potions
I've specifically made sure that splash
healing potions work as intended.
Fully configurable
You can change multipliers and
bonuses in the configuration file!
Check me out on GitHub here!
Permissions:
Base healing is 3 hearts (compared to 2 hearts),
with health gained doubling per additional level.
Regeneration fix
One heart gained every 1.25 seconds
(compared to 2.5 seconds), with time
needed halving per additional level.
Strength fix
Each hit deals 1.5 hearts of damage
(compared to 130% extra damage) per level,
regardless of weapon. By Byteflux.
Works with splash potions
I've specifically made sure that splash
healing potions work as intended.
Fully configurable
You can change multipliers and
bonuses in the configuration file!
Check me out on GitHub here!
None.
Configuration:
Code (YAML):
# LegacyPotions by Terrobility <3
# Don't like the way potions work after the Minecraft 1.5 update? Here's your chance to revert that behaviour.
#
# x=x=x=x=x=x=x=x
# | INFORMATION |
# x=x=x=x=x=x=x=x
# Healing fix
# 1.5:
# Base healing is 3 hearts, with health gained doubling per additional level.
# 1.6:
# Base healing is 2 hearts, with health gained doubling per additional level.
# Regeneration fix
# 1.5:
# One heart gained every 1.25 seconds, with time needed halving per additional level.
# 1.6:
# One heart gained every 2.5 seconds, with time needed halving per additional level.
# Strength fix
# 1.5:
# Each hit deals 1.5 hearts of damage per level, regardless of weapon.
# 1.6:
# Each hit deals 130% more damage per level, regardless of weapon.
#
# x=x=x=x=x=x=x=x=x
# | CONFIGURATION |
# x=x=x=x=x=x=x=x=x
# Please don't change the config version.
configversion : 3
prefix : "&7[&1LegacyPotions&7] "
nopermission : "&cYou don't have permission."
# Enable and configure potion mechanics reverting back to how they worked in Minecraft 1.5.
legacymode :
# The strength fix will not even enable if you're running 1.9 or above. You can't disable it doing that.
# Strength behaviour was reverted back to Minecraft 1.5 behaviour in Minecraft 1.9.
strength:
enabled : true
# 3 damage = 1.5 hearts.
damageperlevel : 3
healing:
enabled : true
# 1.5 would make a healing potion give you 3 hearts per level, instead of the default 2.
healmultiplier : 1.5
regeneration:
enabled : true
# This must end in .5 or .0.
extraheartsperlevel : 1.0
# Don't like the way potions work after the Minecraft 1.5 update? Here's your chance to revert that behaviour.
#
# x=x=x=x=x=x=x=x
# | INFORMATION |
# x=x=x=x=x=x=x=x
# Healing fix
# 1.5:
# Base healing is 3 hearts, with health gained doubling per additional level.
# 1.6:
# Base healing is 2 hearts, with health gained doubling per additional level.
# Regeneration fix
# 1.5:
# One heart gained every 1.25 seconds, with time needed halving per additional level.
# 1.6:
# One heart gained every 2.5 seconds, with time needed halving per additional level.
# Strength fix
# 1.5:
# Each hit deals 1.5 hearts of damage per level, regardless of weapon.
# 1.6:
# Each hit deals 130% more damage per level, regardless of weapon.
#
# x=x=x=x=x=x=x=x=x
# | CONFIGURATION |
# x=x=x=x=x=x=x=x=x
# Please don't change the config version.
configversion : 3
prefix : "&7[&1LegacyPotions&7] "
nopermission : "&cYou don't have permission."
# Enable and configure potion mechanics reverting back to how they worked in Minecraft 1.5.
legacymode :
# The strength fix will not even enable if you're running 1.9 or above. You can't disable it doing that.
# Strength behaviour was reverted back to Minecraft 1.5 behaviour in Minecraft 1.9.
strength:
enabled : true
# 3 damage = 1.5 hearts.
damageperlevel : 3
healing:
enabled : true
# 1.5 would make a healing potion give you 3 hearts per level, instead of the default 2.
healmultiplier : 1.5
regeneration:
enabled : true
# This must end in .5 or .0.
extraheartsperlevel : 1.0
Please DON'T use the Reviews section for bug reports. That's why we have
private messaging and the
discussion section. I will not hesitate to report you to Spigot staff.
LegacyPotions © 2016. The
legacy strength code is not mine, it's Byteflux's.
This plugin is free because I'm trying to expand my knowledge of Java and build up my portfolio.
This plugin is free because I'm trying to expand my knowledge of Java and build up my portfolio.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.7, 1.8, 1.9
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
LegacyPotions is a free Minecraft Java mod. Compatible with Minecraft 1.7, 1.8, 1.9. Downloaded 1,386 times (via Spigot). Download it and open it directly in the game.