ENCHANT THE LOOK OF YOUR OLD BALANCE TOP TO THE BETTER ONE!
DEPANCY: Essentials, Vault
This skript only works with Essentials!
◆ GUI Style
◆ Refresh page GUI
( ALL REQUIREMENT ARE IN THE ZIP FILE)
- Skript
- Skript-Mirror
- skQuery
- JsonAPI
- Vault
- Ersatz
- Skellet
JsonAPI Installation:
1. Download JsonAPI
2. Put in the skript/skript/..
3. Reload the skript
4. Done!
Code (YAML):
[/FONT
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# ################################################################ #
# #
# BalanceTOP GUI | YesIamAPeanut #
# ( YesIamAPeanut (つ ◕‿◕ )つ━━✫・*#5567 ) #
# V1.0 #
# #
# ################################################################ #
import :
java.util.Arrays
org.bukkit.event.server.TabCompleteEvent
org.bukkit.entity.Player
java.io.File
options :
GUI-Row : 4
GUI-Title : &8&nBalance Top
GUI-Sound-Open : true
GUI-Sound-Sound-Open : ENTITY_BAT_TAKEOFF
GUI-Sound-Volume-Sound-Open : 0.5
GUI-Sound-Pitch-Sound-Open : 1
GUI-Sound-Sound-Refresh : BLOCK_NOTE_BLOCK_BELL
GUI-Sound-Volume-Sound-Refresh : 1
GUI-Sound-Pitch-Sound-Refresh : 1
GUI-Item-Filler-1 : gray stained glass pane named " "
GUI-Item-Refresh : paper named "&eRefresh" with lore "&3► &7Click to refresh balance top"
GUI-Item-Refresh-Slot : 8
GUI-Item-PlayerBal : {_p }'s head named "&e&n%{_p}%" with lore "", " &3&l* &7Rank: &b##%{_r}%", " &3&l* &7Balance: &6%{_b}%", ""
GUI-Item-PlayerBal-Slot : 4
GUI-Item-TopBal1 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##1", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal1-Slot : 12
GUI-Item-TopBal2 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##2", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal2-Slot : 13
GUI-Item-TopBal3 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##3", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal3-Slot : 14
GUI-Item-TopBal4 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##4", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal4-Slot : 19
GUI-Item-TopBal5 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##5", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal5-Slot : 20
GUI-Item-TopBal6 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##6", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal6-Slot : 21
GUI-Item-TopBal7 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##7", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal7-Slot : 22
GUI-Item-TopBal8 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##8", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal8-Slot : 23
GUI-Item-TopBal9 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##9", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal9-Slot : 24
GUI-Item-TopBal10 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##10", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal10-Slot : 25
MPrefix : &a&lBTG &8&l► &r
MessageNoPermission : &cSorry, you don't have permission to use this command.
MessageBaltopEnable : &7Balance Top GUI has been enabled by &a %{_player}%&7.
MessageBaltopDisable : &7Balance Top GUI has been disabled by &a %{_player}%&7.
MessageBaltopAlreadyEnabled : &7Balance Top GUI already enabled. Type &e'/baltop disable' &7to disable balance top gui.
MessageBaltopAlreadyDisabled : &7Balance Top GUI already disabled. Type &e'/baltop enable' &7to enable balance top gui.
MessageSkriptReloading : &3Reloading the &6skript&3. . .
MessageSkriptReloaded : &3Successfully reloaded the &6skript&3.
PermissionManage : baltopgui.manage
[FONT=Courier New ]
# ################################################################ #
# #
# BalanceTOP GUI | YesIamAPeanut #
# ( YesIamAPeanut (つ ◕‿◕ )つ━━✫・*#5567 ) #
# V1.0 #
# #
# ################################################################ #
import :
java.util.Arrays
org.bukkit.event.server.TabCompleteEvent
org.bukkit.entity.Player
java.io.File
options :
GUI-Row : 4
GUI-Title : &8&nBalance Top
GUI-Sound-Open : true
GUI-Sound-Sound-Open : ENTITY_BAT_TAKEOFF
GUI-Sound-Volume-Sound-Open : 0.5
GUI-Sound-Pitch-Sound-Open : 1
GUI-Sound-Sound-Refresh : BLOCK_NOTE_BLOCK_BELL
GUI-Sound-Volume-Sound-Refresh : 1
GUI-Sound-Pitch-Sound-Refresh : 1
GUI-Item-Filler-1 : gray stained glass pane named " "
GUI-Item-Refresh : paper named "&eRefresh" with lore "&3► &7Click to refresh balance top"
GUI-Item-Refresh-Slot : 8
GUI-Item-PlayerBal : {_p }'s head named "&e&n%{_p}%" with lore "", " &3&l* &7Rank: &b##%{_r}%", " &3&l* &7Balance: &6%{_b}%", ""
GUI-Item-PlayerBal-Slot : 4
GUI-Item-TopBal1 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##1", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal1-Slot : 12
GUI-Item-TopBal2 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##2", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal2-Slot : 13
GUI-Item-TopBal3 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##3", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal3-Slot : 14
GUI-Item-TopBal4 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##4", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal4-Slot : 19
GUI-Item-TopBal5 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##5", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal5-Slot : 20
GUI-Item-TopBal6 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##6", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal6-Slot : 21
GUI-Item-TopBal7 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##7", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal7-Slot : 22
GUI-Item-TopBal8 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##8", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal8-Slot : 23
GUI-Item-TopBal9 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##9", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal9-Slot : 24
GUI-Item-TopBal10 : {_topbp }'s head named "&e&n%{_topbp}%" with lore "", " &3&l* &7Rank: &b##10", " &3&l* &7Balance: &6%{_topb}%", ""
GUI-Item-TopBal10-Slot : 25
MPrefix : &a&lBTG &8&l► &r
MessageNoPermission : &cSorry, you don't have permission to use this command.
MessageBaltopEnable : &7Balance Top GUI has been enabled by &a %{_player}%&7.
MessageBaltopDisable : &7Balance Top GUI has been disabled by &a %{_player}%&7.
MessageBaltopAlreadyEnabled : &7Balance Top GUI already enabled. Type &e'/baltop disable' &7to disable balance top gui.
MessageBaltopAlreadyDisabled : &7Balance Top GUI already disabled. Type &e'/baltop enable' &7to enable balance top gui.
MessageSkriptReloading : &3Reloading the &6skript&3. . .
MessageSkriptReloaded : &3Successfully reloaded the &6skript&3.
PermissionManage : baltopgui.manage
[FONT=Courier New ]
My Discord: YesIamAPeanut (つ ◕‿◕ )つ━━✫・*#5567
PLEASE IF YOU LIKE MY SKRIPT COMMENT & RATE 5 STAR!

THIS IS MY SECOND SKRIPT <3
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.13, 1.14, 1.15
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
✬ Balance Top GUI ▪ Lightweight ▪ Cool Design [Skript] is a free Minecraft Java mod. Compatible with Minecraft 1.13, 1.14, 1.15. Downloaded 1,409 times (via Spigot). Download it and open it directly in the game.