Requested By: ItsGamingSoni
I don't think this plugin is big nor special enough to call for graphics or an in depth explanation. It does exactly what it says. Do you want every crafted stone shovel to have the enchantment digspeed? Do you want every chopped log to be called "Thick Brown Stick?" Well, that's what this plugin does. Tada.
Commands require the permission "defaultitemchanger.admin"
/dic mob (full_mob_name)
/dic item *WHILE HOLDING VANILLA ITEM IN HAND*
/dic reload
Percentages are checked in chronological order so it's recommended to put higher probability items towards the end to give the lower chanced items a real chance. Also, once you change the drops if the changes don't immediately take effect or you just want to be safe, do a '/dic reload' to force reloading of items.
Features : I don't think this plugin is big nor special enough to call for graphics or an in depth explanation. It does exactly what it says. Do you want every crafted stone shovel to have the enchantment digspeed? Do you want every chopped log to be called "Thick Brown Stick?" Well, that's what this plugin does. Tada.
Commands require the permission "defaultitemchanger.admin"
/dic mob (full_mob_name)
/dic item *WHILE HOLDING VANILLA ITEM IN HAND*
/dic reload
Percentages are checked in chronological order so it's recommended to put higher probability items towards the end to give the lower chanced items a real chance. Also, once you change the drops if the changes don't immediately take effect or you just want to be safe, do a '/dic reload' to force reloading of items.
- GUI Mob Drop Editor W/ Percentages:
This menu is entered through /dic mob
Or if you know the mobs full name, you can do /dic mob <name>
- GUI Item Drop Editor W/ Percentages:
This menu is entered with /dic item while holding the vanilla item in your hand
Here I have thrown a wool block after configuring it's custom drop and it turns into it's drop
Note: Ensure you have at least one drop set to 100% to guarantee an item drop or else the original might get deleted and the player gets nothing.
Code (Text):
##########################################################
# DefaultItemChanger Config #
##########################################################
Use_In_Game_Editor_Over_Config: true
#If this is enabled, '/dic item' is used to control item drops
Allow_Multiple_Item_Drops: false
#If this is enabled, multiple possible items can drop
#IMPORTANT: FOR ITEM ID'S MAKE SURE THAT YOU INCLUDE THE FULL ITEM ID
#EVEN IF THE INTERNET SAYS THE ITEM ID IS "57" BE SURE TO PUT "57:0"
#Custom Item Example
#This would turn normal dirt (item id 3:0) into the dirt described below
#"3:0":
# name: "&1Custom Dirt"
# lore:
# - "&2Lore line #1"
# - "&3Lore line #2"
# enchantments:
# - "knockback:20"
# tags:
# - ""
#Explanation
#name - Single line item name. Supports color codes. Can't be left empty.
#lore - Multiple line item lore. Supports color codes. Can be left empty.
#enchantments - Multiple line enchantments. Supports impossible vanilla enchantments. Supports color codes. Can be left empty.
# possible enchantments (enchantments may change what they do depending on the type of item they are placed on) :::
# "arrowdamage" - Adds arrow damage
# "arrowfire" - Adds a fire effect to arrows
# "arrowinfinite" - Makes you never run out of arrows
# "damage" - Increases damage
# "digspeed" - Increases dig speed
# "durability" - Makes tools last longer
# "fireaspect" - Catches things on fire
# "knockback" - Knocks things back no matter what it's on
# "lootbonusblock" - Blocks give more loot no matter what it's on
# "lootbonusmob" - Mobs give more loot no matter what it's on
# "luck" - Gives you luck
# "protectionfire" - Makes armor protect you from fire
# "protectionfall" - Makes armor protect you from falling
# "silktouch" - Makes mined blocks stay in whatever state they were mined in
#tags - Multiple line tags. Allows certain items to have characteristics not described by lore or enchantments. Can be left empty.
# possible tags :::
# "skullskin:PlayerName" - Changes the texture of a skull to a certain player's head
# "durability:#" - Changes the durability of items that have durability. The bigger the number, the more damage is done to the item. 0 is no damage.
#For all the things that can be left empty, either don't include it at all or add a single <- ""> as seen in the above example as a tag.
#Add as many items as you like below
##########################################################
# Version #
##########################################################
VERSION: 3
#No touchy
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.14
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
// DefaultItemChanger | [1.14] | [FULL IN-GAME GUI SUPPORT] \\ is a free Minecraft Java mod. Compatible with Minecraft 1.14. Downloaded 1,343 times (via Spigot). Download it and open it directly in the game.