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Zoe Isn't Cyberpunk
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Zoe Isn't Cyberpunk

Java mod listed for Minecraft 1.19–1.20. Downloads from the MC Java Mods app on Android.

by vami · on CurseForge

Which Minecraft do you have?

Every version of the game needs its own build. Pick yours, then download — the wrong build installs fine and then does nothing in the game. This mod is built for Forge only.

⬇ Download for 1.20.1⬇ Download for 1.19.4
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
Zoe Isn't Cyberpunk — screenshot 1Zoe Isn't Cyberpunk — screenshot 2Zoe Isn't Cyberpunk — screenshot 3Zoe Isn't Cyberpunk — screenshot 4

zoe isn't cyberpunk title

Summary:

Zoe Isn't Cyberpunk (Zoe) is a Cyberpunk-influenced (Influences include Cyberpunk 2077, Cyberpunk RED and Cyberpunk: Edgerunners) mod. It takes many aspects of these universes and implements them in its own way.

Features: Implants, custom weapons, custom software, custom mobs, 2 bosses, building blocks and more.

NEW VIDEO: i made a video, you can stop waiting

The Zoe SMP is now live! Join the discord for more information

A WIKI IS NOW AVAILABLE AT:

https://zoeisntcyberpunk.wiki.gg/ 

 

Stats

Cybertechne: Affects the quality of crafted implants, increased via crafting implants.

Biotechne: Represents your "humanity" - your capacity for handling implants. Increased by killing mechanical mobs (especially bosses) and having implants equipped.

Robotechne: Increases the power of software. Increased by having software equipped/using software.

Commands

/zoe_techne - Used to change a player's Cybertechne/Biotechne/Robotechne
/zoe_implant - Used to generate or clear implants
/zoe_software - Used to equip or clear Software

Config

zoe_config.toml - General configurations to the Zoe experience
zoe (folder) - Configurable settings for each individual implant, including disabling them entirely

Compatibility & Support

Implants:

Zoe uses JSON files for its implant attributes. If you wish to change them, you can find them in your game file directory (%appdata%) under …/config/zoe and you are free to change it as you wish.

the JSON file names must follow this format: 'zoe_' or it will not work.

NOTE: If you want your implant changes to stay PERMANENT between mod updates, set their "update" value to 'false'!

While it is possible to change implant details during runtime, I highly advise against it on servers and even in Singleplayer to avoid any issues (for example, the attribute application system breaking). You should close your world/server before making changes to the JSON files.

Other

Zoe uses tags and similar things to try and be as friendly as possible for compatibility with other mods. Joining the discord and asking me directly is the best way to learn more about this.

Notice: This mod does not associate itself officially with any of the influences mentioned above, it is merely inspired by them. This mod is made using MCreator. I hope to improve my coding so I'll eventually be able to move to full-on coding, but MCreator will remain my main method of development until further notice. 

While MCreator does get a lot of flak for understandable reasons (and also some pre-determined disinclination), I've tried my very best to implement proper compatibility and support where I could for server owners, other mods and the like.

For more info regarding compatibility/support, please check the 'Compatibility & Support' section.
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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