ModsJava
LevelingTools | Prison Plugin | TokenEnchant support | Much more
Block counter | Supports TokenEnchant | Great for any prison servers. Free Minecraft Java mod for 1.8, 1.9, 1.10.
⬇ Download on SpigotLevelingTools:
Level up your pickaxe and show the block counter right on your pickaxe!!
Pictures and gifs:
Commands:
/levelingtools give (player) (level) - Gives you a level tool
/levelingtools reload - Reloads the config file
Permissions:
levelingtools.give
levelingtools.reload
Config file:
# Tools-Levels Config info
#1: This is the level section
# Displayname: "&7Bronze &bRanked - &8({blocks}&8)" - You can change display name that depends on the level
# Block-Per-Exp: 1 - This is how much exp you will get per broken block
# Exp-Needed-To-LevelUp: 500 - This is how much exp you need to levelup
# Actions: - Actions will be executed when you level up so in this case it will be level 2. You can find all actions below
# - '[message] &7You have leveled up your pickaxe and your pickaxe level is now {level}' - This will message the player
# - '[tokens] 100' - This will give you 100 tokens. You need tokenenchant for this
# - '[money] 100' - This will give you 100 vault ec
# - '[console] give {player} EMERALD_BLOCK 2' - this gets executed by the console
# - '[player] balance' - this gets executed by the player
# - '[chat] i just leveled up my pickaxe yea!!' - This will make the player chat
# - '[te-enchant] jackhammer:2' - This will enchant your pickaxe using tokenenchants. The format is Enchant:Level no spaces!!!
# - '[minecraft-enchant] efficiency:12' - This will add minecraft enchanst to your pickaxe
Tool-Levels:
1:
Displayname: "&7Bronze &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 500
Actions:
- '[message] &7You have leveled up your pickaxe and your pickaxe level is now 2'
- '[tokens] 100'
- '[money] 100'
2:
Displayname: "&7Sliver &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 1000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
3:
Displayname: "&7Gold &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 2000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
4:
Displayname: "&7Plat &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 3000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
5:
Displayname: "&7Diamond &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 4000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[console] eco give {player} 100'
6:
Displayname: "&7Emerald &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 5000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
#This is the default item section
Default-Item:
#Change the name of the default pickaxe
Name: '&7Unranked - &8(&b{blocks}&8)'
#Change the lore of the default pickaxe. This lore will be used through all levels
Lore:
- '&7Level: &f{level}'
- '&7Exp: &f{exp}/{exp_To_Next_LevelUp}'
- '&7Next level: &f{next_level}'
# Give the default pickaxe some enchants.
Enchants:
- 'unbreaking:20'
- 'efficiency:10'
- 'fortune:5'
#How much exp you will get per block
Block-Per-Exp: 1
#How much exp you need before you level up your pickaxe
Exp-Needed-To-LevelUp: 100
Actions:
- '[message] &7You have leveled up your pickaxe and your pickaxe level is now 1'
- '[tokens] 100'
- '[money] 100'
#This is the settiings section
Settings:
#Should players get the default pickaxe when they first join
Give-Default-Pickaxe-onfirstjoin: true
#Should the pickaxes be unbreakable
Item-Unbreakable: true
Messages:
Give-Message: '&7You have given &f{target} &7a level &f{level} &7tool'
Target-Give-Message: '&7You have been given a level &f{level} &7tool'
No-Permission: '&cYou dont have permission to do this'
Usage-Message: '&c/LevelingTools <player> <pickaxe-level>'
Tool-Does-Not-Exist: '&cThat tool with level {level} does not exist'
API:
Level up your pickaxe and show the block counter right on your pickaxe!!
Pictures and gifs:
Commands:
/levelingtools give (player) (level) - Gives you a level tool
/levelingtools reload - Reloads the config file
Permissions:
levelingtools.give
levelingtools.reload
Config file:
Code (Text):
# Tools-Levels Config info
#1: This is the level section
# Displayname: "&7Bronze &bRanked - &8({blocks}&8)" - You can change display name that depends on the level
# Block-Per-Exp: 1 - This is how much exp you will get per broken block
# Exp-Needed-To-LevelUp: 500 - This is how much exp you need to levelup
# Actions: - Actions will be executed when you level up so in this case it will be level 2. You can find all actions below
# - '[message] &7You have leveled up your pickaxe and your pickaxe level is now {level}' - This will message the player
# - '[tokens] 100' - This will give you 100 tokens. You need tokenenchant for this
# - '[money] 100' - This will give you 100 vault ec
# - '[console] give {player} EMERALD_BLOCK 2' - this gets executed by the console
# - '[player] balance' - this gets executed by the player
# - '[chat] i just leveled up my pickaxe yea!!' - This will make the player chat
# - '[te-enchant] jackhammer:2' - This will enchant your pickaxe using tokenenchants. The format is Enchant:Level no spaces!!!
# - '[minecraft-enchant] efficiency:12' - This will add minecraft enchanst to your pickaxe
Tool-Levels:
1:
Displayname: "&7Bronze &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 500
Actions:
- '[message] &7You have leveled up your pickaxe and your pickaxe level is now 2'
- '[tokens] 100'
- '[money] 100'
2:
Displayname: "&7Sliver &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 1000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
3:
Displayname: "&7Gold &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 2000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
4:
Displayname: "&7Plat &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 3000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
5:
Displayname: "&7Diamond &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 4000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[console] eco give {player} 100'
6:
Displayname: "&7Emerald &bRanked - &8({blocks}&8)"
Block-Per-Exp: 1
Exp-Needed-To-LevelUp: 5000
Actions:
- '[message] &7You have leveled up your pickaxe'
- '[tokens] 100'
- '[money] 100'
#This is the default item section
Default-Item:
#Change the name of the default pickaxe
Name: '&7Unranked - &8(&b{blocks}&8)'
#Change the lore of the default pickaxe. This lore will be used through all levels
Lore:
- '&7Level: &f{level}'
- '&7Exp: &f{exp}/{exp_To_Next_LevelUp}'
- '&7Next level: &f{next_level}'
# Give the default pickaxe some enchants.
Enchants:
- 'unbreaking:20'
- 'efficiency:10'
- 'fortune:5'
#How much exp you will get per block
Block-Per-Exp: 1
#How much exp you need before you level up your pickaxe
Exp-Needed-To-LevelUp: 100
Actions:
- '[message] &7You have leveled up your pickaxe and your pickaxe level is now 1'
- '[tokens] 100'
- '[money] 100'
#This is the settiings section
Settings:
#Should players get the default pickaxe when they first join
Give-Default-Pickaxe-onfirstjoin: true
#Should the pickaxes be unbreakable
Item-Unbreakable: true
Messages:
Give-Message: '&7You have given &f{target} &7a level &f{level} &7tool'
Target-Give-Message: '&7You have been given a level &f{level} &7tool'
No-Permission: '&cYou dont have permission to do this'
Usage-Message: '&c/LevelingTools <player> <pickaxe-level>'
Tool-Does-Not-Exist: '&cThat tool with level {level} does not exist'
Code (Text):
// Get instance of the api
LevelingTools.getAPI();
//This checks if the players tool is a pickaxe
public boolean isLevelingPickaxe(Player player, ItemStack item)
//Get the level from the pickaxe
public int getPickaxeLevel(Player player, ItemStack item)
//Get the blockexp for that level
public int getBlockExp(Player player, ItemStack item)
LevelingTools.getAPI();
//This checks if the players tool is a pickaxe
public boolean isLevelingPickaxe(Player player, ItemStack item)
//Get the level from the pickaxe
public int getPickaxeLevel(Player player, ItemStack item)
//Get the blockexp for that level
public int getBlockExp(Player player, ItemStack item)
LevelingTools | Prison Plugin | TokenEnchant support | Much more is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11 and newer. Downloaded 1,324 times (via Spigot). Download it and open it directly in the game.