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Rage Mod
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Rage Mod

Java mod listed for Minecraft 1.16–1.21. Downloads from the MC Java Mods app on Android.

by _nArUTo_ · on CurseForge

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.5 · NeoForge⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · NeoForge⬇ Download for 1.20.1 · Forge⬇ Download for 1.19.2 · Forge⬇ Download for 1.18.2 · Forge⬇ Download for 1.16.5 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Rage

This mod adds "rage" to entities.

When an entity attacks or is attacked, its rage increases. When an entity reaches full rage, its next attack damage is greatly increased.

Rage can overflow. One extra overflowing rage provides a 1% damage amplification.

Rage will decrease over time. Default entities will lose 2 rage per 40 ticks, configurable.

Technically only required on server side.

Inspiration for this mod (A game in China): http://aoqi.100bt.com/

Config

Main

BasicDamageBonus: Basic damage on multiplier full rage. Default: 3.

MaxDamageBonus: Max damage multiplier (including the overflowing rage) on full rage. Default: 5.

FullRageValue: How much rage is considered as full rage. Default: 150.

GainedRagePerHurtOrAttack: How much rage will the entity gains when it attacks or is attacked. Default: 50.

Notify

ShowParticleOnFullRage: Whether or not to render crit attacking particles around the entity when its rage is full. Default: true.

NotifyPlayerOnRageChange: Whether to show the current rage on player's action bar when his/her rage changes. Default: false.

NotifyPlayerOnFullRage: Whether to notify player that their rage becomes full on their action bar. Default: true.

Sound

PlayDingOnFullRageAttack: Whether to play minecraft:entity.arrow.hit_player when entity attacks with full rage. Default: true.

DingVolume: The ding's volume. Default: 1.0

DingPitch: The ding's pitch. Default: 1.0

Decrease

DecreaseIntervalTicks: The interval between rage decreases naturally. Default: 40 ticks / 2 seconds.

RageThatEntityLosesEveryInterval: How much rage will entity loses on the interval. Default: 5.

Misc

Join Our discord: https://discord.gg/g8q3UHTpCP! image

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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