HomeJavaModsPhoenixFish
PhoenixFish
ModsJava

PhoenixFish

Fishing minigame with custom fish, rods, bait, progression, skills, economy & tournaments.

⬇ Download on Hangar
# 🎣 PhoenixFish **PhoenixFish** is a highly customizable and performance-focused fishing plugin for **Paper and Purpur servers**. [![PhoenixFish Demo](https://img.youtube.com/vi/JEfE1KNi5do/hqdefault.jpg)](https://www.youtube.com/watch?v=JEfE1KNi5do) Transform vanilla Minecraft fishing into a complete **progression-based fishing experience** with an interactive fishing minigame, custom fish, rods, bait, rarities, XP progression, skill trees, environmental factors, weight and record systems, economy, tournaments, multi-catch mechanics, and an interactive fishing catalog. ## ✨ Features * 🎣 Interactive fishing minigame with Action Bar UI * 📖 Interactive Fishing Catalog with discovery progression * 🐟 Unlimited custom fish and fishing rods * 🪱 Custom bait with rarity targeting * ⭐ 5 configurable rarity tiers * 📈 XP-based fishing level progression * 🌳 Skill Tree with upgradeable fishing abilities * ⚖️ Individual fish weight system * 🏆 Personal Best and Server Record systems * 🌧️ Weather-based fishing bonuses * 🌍 Biome-specific fish support * 🎯 Configurable multi-catch mechanics * 💰 Vault economy integration * 💵 Fish selling system with GUI support * 🏆 Timed fishing tournaments and rewards * ⚙️ Fully configurable fishing mechanics * 🧱 Custom Model Data support * 💾 SQLite and MySQL support * 🌍 English and Turkish language support * 🔨 Paper and Purpur support * 🔌 Optional PhoenixCraft integration --- ## 🌳 Skill Tree Players earn **1 Skill Point** every time they gain a fishing level. Open the Skill Tree with: ```text /phoenixfish skills ``` Available skills include: | Skill | Effect | | ----------------- | ------------------------------------------- | | **Fast Catcher** | Makes the minigame progress bar fill faster | | **Master Hunter** | Increases rare and epic fish chances | | **Double Catch** | Chance to catch two fish at once | | **Lucky Bait** | Chance to avoid consuming bait | Each skill can be upgraded up to **Level 5**. --- ## 🌍 Environmental Fishing Fishing is now affected by the world around you. ### 🌧️ Weather Weather conditions can modify fishing luck: * 🌧️ **Rain** — +20% catch luck * ⛈️ **Thunderstorm** — +50% catch luck and increased rare fish chances Weather bonuses are fully configurable. ### 🌲 Biomes Fish can be restricted to specific Minecraft biomes through `fish.yml`. Example: ```yaml biomes: - SNOWY_PLAINS - ICE_SPIKES ``` This allows special fish to only appear in specific environments. For example: * ❄️ Ice Fish → `SNOWY_PLAINS`, `ICE_SPIKES` * 🌋 Lava Fish → Nether biomes such as `BASALT_DELTAS` Fish without biome restrictions remain available everywhere. --- ## ⚖️ Weight System Every caught fish can have an individual weight. Fish define their minimum and maximum weight in `fish.yml`: ```yaml min-weight: 0.5 max-weight: 5.0 ``` When a fish is caught, PhoenixFish generates a random decimal weight between these values. Example: ```text Carp → 3.42 kg ``` The generated weight is automatically displayed in the fish's lore. ```text Weight: 3.42 kg ``` ### 💰 Weight & Economy Fish weight directly affects their selling value: ```text Sale Price = Base Price × Fish Weight ``` For example, if a fish has a base price of `$10`: ```text 0.5 kg → $5 5.0 kg → $50 ``` This gives players an additional reason to search for bigger catches. --- ## 🏆 Record System The Weight System introduces a competitive record system. Records are stored persistently in `records.yml`. ### 🥇 Personal Best A Personal Best is achieved when: * A player catches a fish species for the first time. * A player catches a heavier version of a fish they have caught before. Players receive an Action Bar notification when they set a new personal record. Example: ```text Congratulations! New Personal Best: 4.12 kg! ``` A level-up sound is also played. ### 🌎 Server Record A Server Record is achieved when a player catches the heaviest fish of that species ever caught on the server. When a new server record is achieved, the entire server receives a broadcast. Example: ```text 🔔 [Player] has set a new Server Record! Fish: Legendary Shark Weight: 125.8 kg! ``` The record-breaking player also receives a special achievement sound. Record data persists across server restarts and is written asynchronously to minimize performance impact. --- ## 📖 Fishing Catalog PhoenixFish includes a fully interactive **Fishing Catalog** that allows players to browse the contents of the fishing system. Open the catalog with: ```text /phoenixfish catalog ``` ### Catalog Features * 📖 Browse all available **fish, bait, and custom rods** * 📄 Pagination for large collections * ❓ **Discovery System** — Undiscovered fish are displayed as `???` * 🐟 Fish are automatically revealed after being caught for the first time * 💰 Sell fish directly through the Catalog * 🧭 Dynamic navigation with: * Previous Page * Next Page * Back to Main Menu The discovery system adds another progression element to fishing, allowing players to gradually complete their collection. --- ## 💰 Economy & Selling PhoenixFish supports economy integration through **Vault**. ### Selling Commands ```text /phoenixfish sell hand /phoenixfish sell all /phoenixfish sell menu ``` * `sell hand` — Sell the fish currently held in your hand. * `sell all` — Sell all supported fish in your inventory. * `sell menu` — Open a GUI to select and confirm fish for selling. A **Sell** button is also available in the Fishing Catalog. Fish prices are calculated using their base price and individual weight. --- ## 🏆 Tournament System Administrators can host timed fishing competitions. ### Start a Tournament ```text /phoenixfish tournament start ``` ### Stop a Tournament ```text /phoenixfish tournament stop ``` ### Add a Tournament Reward The item currently held in the player's hand can be assigned as the reward for a specific placement. ```text /phoenixfish tournament addreward ``` Example: ```text /phoenixfish tournament addreward 1 ``` This sets the item currently held in the player's hand as the **1st place reward**. Tournament rankings can be based on: * 🎣 Total catch count * 🐟 Fish rarity Rewards are distributed to the **top 3 players** when the tournament ends. --- ## 📈 Fishing Level System PhoenixFish includes an XP-based fishing progression system. * Each level requires `Current Level × 100` XP. * Every fishing level grants **+2% catch luck**. * Every level grants **1 Skill Point**. Example: ```text Level 1 → 100 XP Level 2 → 200 XP Level 3 → 300 XP ... ``` --- ## 🛠️ Admin & Testing Commands ### Add Fishing Levels ```text /phoenixfish addlevel ``` Directly modifies a player's fishing level. ### Give a Custom Rod ```text /phoenixfish giverod ``` Gives a player a configured custom fishing rod. ### Repair Fishing Items ```text /phoenixfish fixall ``` Scans inventories and containers for broken rods and bait and attempts to repair them. --- ## 🎣 Fishing Gameplay Loop PhoenixFish combines its systems into a progression-focused gameplay loop: ```text Catch a Fish ↓ Generate Fish Weight ↓ Apply Weight to Fish Lore ↓ Calculate Fish Value ↓ Check Personal Best ↓ Check Server Record ↓ Earn XP ↓ Level Up / Gain Skill Point ↓ Sell, Collect or Compete ``` Players are not only trying to catch rare fish — they are also searching for **heavier fish, personal records, server records, higher fishing levels, and tournament victories**. --- ## 🌍 Multi-Language System PhoenixFish supports multiple languages through configurable language files. Currently supported languages: * 🇬🇧 English — `messages_en.yml` * 🇹🇷 Turkish — `messages_tr.yml` The active language can be selected directly from `config.yml`. All plugin messages are loaded dynamically from the selected language file, including: * Chat messages * Action Bar messages * Titles * GUI titles * Catalog messages * Console logs * Database messages * Fishing and economy messages * Tournament messages * Record notifications Server owners can translate and customize PhoenixFish without modifying the source code. --- ## 💾 Database Support PhoenixFish supports persistent data storage through: * **SQLite** * **MySQL** Player progression and fishing data can be stored persistently, allowing player progress to survive server restarts. --- ## 🔌 PhoenixCraft **PhoenixCraft** is an optional add-on that provides custom crafting recipes for PhoenixFish fishing rods and bait. PhoenixCraft is **not required** for the core PhoenixFish fishing features. --- ## 📦 Requirements * **Minecraft:** 1.21+ * **Java:** 21 * **Server:** Paper / Purpur * **Vault:** Required for economy features --- ## 📥 Installation 1. Download the latest `PhoenixFish.jar`. 2. Place it into your server's `plugins` folder. 3. Restart your server. 4. Configure PhoenixFish in: ```text plugins/PhoenixFish/ ``` > **Do not use `/reload`.** Restart the server after installing the plugin or changing configuration. --- ## 🔗 Links [**GitHub — Source Code**](https://github.com/SudoPH/PhoenixFish) [**GitHub — Issues & Support**](https://github.com/SudoPH/PhoenixFish/issues) [**YouTube — Watch the Demo**](https://www.youtube.com/watch?v=JEfE1KNi5do) --- ## 📜 Open Source PhoenixFish is open source and licensed under the **GNU GPL v3.0**. [View Source Code](https://github.com/SudoPH/PhoenixFish) · [Report an Issue](https://github.com/SudoPH/PhoenixFish/issues) · [Watch Demo](https://www.youtube.com/watch?v=JEfE1KNi5do)

PhoenixFish is a free Minecraft Java mod. Compatible with Minecraft 1.21, 26.1, 26.1.1, 26.1.2 and newer. Downloaded 4 times (via Hangar). Download it and open it directly in the game.

Explore more