HomeJavaModsSheepPainting || Color your sheeps 1.11
SheepPainting || Color your sheeps 1.11
ModsJava

SheepPainting || Color your sheeps 1.11

⬇ Download on Spigot
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++++++++++++++++++++++++++++++++
The plugin will not be updated in the future
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What is SheepPainting?

SheepPainting is a Plugin wich allows you to change
the color of your sheeps in one of them specified radius block radius ( /sheeppainting radius <int> ) without clicking
on them. It will only work, if the user has the permission.

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UPDATE:
Spoiler: 0.1 SNAPSHOT build: #2
Code (Text):
[
ADD] You will lose one color Item every time you change the color of a sheep
when you are in surival mode. Ex. 1 ink sack = 1 black sheep

[ADD] You can change the color of as many sheeps as you want in
creativ mode

[ADD] You cant change the color of sheeps in spactator mode.

Thanks for your feedback.
 

Spoiler: 0.2 SNAPSHOT build: #1
Code (Text):


[Add] - Config Radius edit

[Add] - Ingame command for Radius /sheeppainting radius <int>
Permissions:
SheepPainting.Admin
- SheepPainting.Radius

[Add] - Show Particle Permissions:
Permissions:
SheepPainting.User
- SheepPainting.Particle

[Add] - /sheeppainting toggleparticle || hide or show Particle
Permissions:
SheepPainting.User
- SheepPainting.Particle


[Add] - Autoupdate for Config.yml


[Bugfix] - small bug in Item system.
 

Spoiler: 0.2 SNAPSHOT build #2
I wish the users of SheepPainting much fun with the new update,
Do you a idea, write it in the discussions.

[ADD] - If a player in the radius, stops painting. for safety

[ADD] - A Command can be executed when a sheep is painted.
It can be set in the Config.

[ADD] - Adjustable Permissions for Command Function in the Config.

[ADD] - For the Command-Function Placeholders:
%Player% - Show the Painter.
%i% - Shows how many were painted.

[ADD] - Better Painting System in the background.

[BUGFIX] - small bugfix in Permissions System.

Code (Text):


Command:
  Permission: SheepPainting.Command
  enable: true
  output: bc %Player% has dyed %i% sheep.

 
Spoiler: 0.3 SNAPSHOT build #3
Code (Text):


[ADD] - PlaceholderAPI Support (Optional)
[ADD] - PlaceholderAPI in Command-Function
[ADD] - PlaceholderAPI in <lang>.yml

https://www.spigotmc.org/wiki/placeholderapi-placeholders/

 
Spoiler: 0.4 SNAPSHOT build #1
Code (Text):


[ADD] - PlotSquared Support

[ADD] - PlaceholderAPI Support variable in Config.yml

[ADD] - PlotSquared Support variable in Config.yml

[ADD] - shortcut /sheeppaticle toggleparticle in /sp tgp

[ADD] - Upade Command-Function: Command as List with Permissionssystem( NONE = No Permission )

[ADD] - <lang>.yml Default: English + de.yml file
* simply write 'en' in the config.yml



[BUGFIX] - COMMANDMSG a little bugfix

 

Spoiler: 0.4 SNAPSHOT build #2
[ADD] - if he has SheepPainting.Perma.8 - he can color only 8 sheeps forever

* If no permission has been set, then not counted.


[ADD] - New message when the maximum number has been reached.

Code (Text):

LimitedPermaPermissions: '%Prefix% &cYou´ve reached the maximum number to colorize,
  Your Maximum is &f%i%&c.'

 

Spoiler: 0.4 SNAPSHOT build: #3
Code (Text):


[ADD] - OP are not counted

[BUGFIX] - a Message away.

 

Spoiler: 0.4 SNAPSHOT build #4
[ADD] improved language function
[GENERELL] Script Update
[ADD] Particle Type edit in config.yml

Particle Types:

Code (Text):


# Place EnumParticle:
  # BARRIER , BLOCK_CRACK , BLOCK_DUST , CLOUD , CRIT , CRIT_MAGIC , DAMAGE_INDICATOR , DRAGON_BREATH
  # , DRIP_LAVA , DRIP_WATER ,  EMCHANTMENT_TABLE , END_ROD , EXPLOSION_HUGE , EXPLOSION_LARGE,
  # EXPLOSION_NORMAL , FALLING_DUST , FIREWORKS_SPARK , FLAME , FOOTSTEP , HEART , ITEM_CRACK , ITEM_TAKE
  # , LAVA , MOB_APPEARANCE , NOTE , PORTAL , REDSTONE , SLIME , SMOKE_LARGE , SMOKE_NORMAL , SNOW_SHOVEL
  # , SNOWBALL , SPELL , SPELL_INSTANT ,  SPELL_MOB , SPELL_MOB_AMBIENT , SPELL_WITCH, SUSPENDED,
  # SUSPENDED_DEAPTH , SWEEP_ATTACK , TOWN_AURA , VILLAGER_ANGRY , VILLAGER_Happy , WATER_BUBBLE
  # , WATER_DROP , WATER_SPLASH , WATER_WAKE

 

*please write your ideas in the discussions.

Spoiler: 0.5 SNAPSHOT build #1
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Particle UPDATE:

[ ADD] Particle Menu, User bound.
Command:
/sp p || Or /sheepPainting Particle
Permissions : SheepPainting.ParticleGui or SheepPainting.User

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[ BUGFIX] Default Particle Type Bugfix - JAVA Null Pointer Error
[ ADD] Counter Optimiert.
[ ADD] User Saving Variable:

Code (Text):


Counter: 4684
ParticleType: REDSTONE
ParticleForm: '2'

 
[ ADD] More Settings in the config.yml

Code (Text):


##############################################
#                                            #
#                                            #
#        S H E E P - P A I N T I N G         #
#    Copyright ɠharuhcraft.de 2016 -2016    #
#                                            #
##############################################
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
#     The plugin was written by haruh09.     #
#     The copyright must not be removed      #
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
##############################################


##############################################
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
#        16 C o l o r s - T a b e l e        #
#     Black - Red - Green - Brown - Blue     #
#     Purple - Cyan - Silver - Gray - Pink   #
#     Lime - Yellow - Light_Blue             #
#     Magenta -Orange - White                #
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
##############################################
# example: ITEM_ID:SHORT_ID:COLOR:RGB_RED:RGB_GREEN:RGB_BLUE:PERMISSIONS
# A Nice RGB-COLOR-PICKER: http://meinbeepweb.beepworld.de/files/farbengenerator.htm
##############################################
# - 351:15:WHITE:255:255:255:NONE => NONE > No Permission.
SheepColor:
  - 351:0:BLACK:1:1:1:SheepPainting.Black
  - 351:1:RED:255:1:1:SheepPainting.Red
  - 351:2:GREEN:32:243:13:SheepPainting.Green
  - 351:3:BROWN:139:69:19:SheepPainting.Brown
  - 351:4:BLUE:25:25:112:SheepPainting.Blue
  - 351:5:PURPLE:128:1:128:SheepPainting.Purple
  - 351:6:CYAN:1:191:255:SheepPainting.Cyan
  - 351:7:SILVER:211:211:211:SheepPainting.Silver
  - 351:8:GRAY:105:105:105:SheepPainting.Gray
  - 351:9:PINK:255:20:147:SheepPainting.Pink
  - 351:10:LIME:173:255:47:SheepPainting.Lime
  - 351:11:YELLOW:255:255:1:SheepPainting.Yellow
  - 351:12:LIGHT_BLUE:1:191:255:SheepPainting.Light_Blue
  - 351:13:MAGENTA:255:20:147:SheepPainting.Magenta
  - 351:14:ORANGE:255:140:1:SheepPainting.Orange
  - 351:15:WHITE:255:255:255:NONE

lang: 'en'

PlayerRadius: 4
MaxColorizePermission: 100

enable: false
Command:
  - bc &7Hello &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here
  - bc &7Aloha &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here
  - bc &7Hi &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here

#if true ==  If player can build than SheepPainting is enabled
WorldGuardSupport: false
PlotSquaredSupport: false
PlaceholderAPISupport: false


#Particle Configuration
Particle:

  # Place EnumParticle:
  # BARRIER , BLOCK_CRACK , BLOCK_DUST , CLOUD , CRIT , CRIT_MAGIC , DAMAGE_INDICATOR , DRAGON_BREATH
  # , DRIP_LAVA , DRIP_WATER ,  ENCHANTMENT_TABLE , END_ROD , EXPLOSION_HUGE , EXPLOSION_LARGE,
  # EXPLOSION_NORMAL , FALLING_DUST , FIREWORKS_SPARK , FLAME , FOOTSTEP , HEART , ITEM_CRACK , ITEM_TAKE
  # , LAVA , MOB_APPEARANCE , NOTE , PORTAL , REDSTONE , SLIME , SMOKE_LARGE , SMOKE_NORMAL , SNOW_SHOVEL
  # , SNOWBALL , SPELL , SPELL_INSTANT ,  SPELL_MOB , SPELL_MOB_AMBIENT , SPELL_WITCH, SUSPENDED,
  # SUSPENDED_DEAPTH , SWEEP_ATTACK , TOWN_AURA , VILLAGER_ANGRY , VILLAGER_Happy , WATER_BUBBLE
  # , WATER_DROP , WATER_SPLASH , WATER_WAKE

  DefaultType: REDSTONE
  DefaultForm: 3

  GUI:
    PlaceholderItem: 160
    #======>   PlaceholderAPI Supported <======
    PlaceholderDisplay: '%Prefix% &9Placeholder'
    InventoryName: '%Prefix% User Settings'
    #==========================================
    # Inventory Slots: 9, 18, 27, 36, 45, 54
    InventorySlot: 9

    Option:
      ParticleForm:
        Material: 339
        Name: '&9Edit Form'
        Position: 0
        Types:
          Rotate: true
          Circle: true
          Wings: true
      ParticleType:
        Material: 339
        #Name: <= PlaceholderAPI Supported
        Name: '&2Edit Type'
        Position: 1
        Types:
          BARRIER: true
          BLOCK_CRACK: true
          CLOUD: true
          CRIT: true
          CRIT_MAGIC: true
          DAMAGE_INDICATOR: true
          DRAGON_BREATH: true
          DRIP_LAVA: true
          DRIP_WATER: true
          ENCHANTMENT_TABLE: true
          END_ROD: true
          EXPLOSION_HUGE: true
          EXPLOSION_LARGE: true
          EXPLOSION_NORMAL: true
          FALLING_DUST: true
          FIREWORKS_SPARK: true
          FLAME: true
          FOOTSTEP: true
          HEART: true
          ITEM_TAKE: true
          LAVA: true
          MOB_APPEARANCE: true
          NOTE: true
          PORTAL: true
          REDSTONE: true
          SLIME: true
          SMOKE_LARGE: true
          SMOKE_NORMAL: true
          SNOW_SHOVEL: true
          SNOWBALL: true
          SPELL: true
          SPELL_INSTANT: true
          SPELL_MOB: true
          SPELL_MOB_AMBIENT: true
          SPELL_WITCH: true
          SWEEP_ATTACK: true
          TOWN_AURA: true
          VILLAGER_ANGRY: true
          WATER_BUBBLE: true
          WATER_DROP: true
          WATER_SPLASH: true
          WATER_WAKE: true

 

Spoiler: 0.5 SNAPSHOT build #2
[ADD] Player to Player Radius
PlayerRadius: 4 = 4 * 2

*This prevents that both meet

*please write your ideas in the discussions.

Spoiler: 0.5 SNAPSHOT build #3
Remove Update: 0.5 SNAPSHOT build: #2

[ADD] Player Radius Permissions:

SheepPainting.PlayerRadius or SheepPainting.User
Allow PlayerRadius from config, if the permissions are not set then radius 0.

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More Information > Permissions-Wiki <

* You decide the permissions for every color your self.

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Spoiler: config.yml
Code (Text):


##############################################
#                                            #
#                                            #
#        S H E E P - P A I N T I N G         #
#    Copyright ɠharuhcraft.de 2016 -2016    #
#                                            #
##############################################
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
#     The plugin was written by haruh09.     #
#     The copyright must not be removed      #
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
##############################################


##############################################
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
#        16 C o l o r s - T a b e l e        #
#     Black - Red - Green - Brown - Blue     #
#     Purple - Cyan - Silver - Gray - Pink   #
#     Lime - Yellow - Light_Blue             #
#     Magenta -Orange - White                #
# -- -- -- -- -- -- -- -- -- -- -- -- -- --  #
##############################################
# example: ITEM_ID:SHORT_ID:COLOR:RGB_RED:RGB_GREEN:RGB_BLUE:PERMISSIONS
# A Nice RGB-COLOR-PICKER: http://meinbeepweb.beepworld.de/files/farbengenerator.htm
##############################################
# - 351:15:WHITE:255:255:255:NONE => NONE > No Permission.
SheepColor:
  - 351:0:BLACK:1:1:1:SheepPainting.Black
  - 351:1:RED:255:1:1:SheepPainting.Red
  - 351:2:GREEN:32:243:13:SheepPainting.Green
  - 351:3:BROWN:139:69:19:SheepPainting.Brown
  - 351:4:BLUE:25:25:112:SheepPainting.Blue
  - 351:5:PURPLE:128:1:128:SheepPainting.Purple
  - 351:6:CYAN:1:191:255:SheepPainting.Cyan
  - 351:7:SILVER:211:211:211:SheepPainting.Silver
  - 351:8:GRAY:105:105:105:SheepPainting.Gray
  - 351:9:PINK:255:20:147:SheepPainting.Pink
  - 351:10:LIME:173:255:47:SheepPainting.Lime
  - 351:11:YELLOW:255:255:1:SheepPainting.Yellow
  - 351:12:LIGHT_BLUE:1:191:255:SheepPainting.Light_Blue
  - 351:13:MAGENTA:255:20:147:SheepPainting.Magenta
  - 351:14:ORANGE:255:140:1:SheepPainting.Orange
  - 351:15:WHITE:255:255:255:NONE

lang: 'en'

PlayerRadius: 4
MaxColorizePermission: 100

enable: false
Command:
  - bc &7Hello &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here
  - bc &7Aloha &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here
  - bc &7Hi &8%Player% &7you painted &8%i% &7sheep:SheepPainting.Command.Name_Here

#if true ==  If player can build than SheepPainting is enabled
WorldGuardSupport: false
PlotSquaredSupport: false
PlaceholderAPISupport: false


#Particle Configuration
Particle:

  # Place EnumParticle:
  # BARRIER , BLOCK_CRACK , BLOCK_DUST , CLOUD , CRIT , CRIT_MAGIC , DAMAGE_INDICATOR , DRAGON_BREATH
  # , DRIP_LAVA , DRIP_WATER ,  ENCHANTMENT_TABLE , END_ROD , EXPLOSION_HUGE , EXPLOSION_LARGE,
  # EXPLOSION_NORMAL , FALLING_DUST , FIREWORKS_SPARK , FLAME , FOOTSTEP , HEART , ITEM_CRACK , ITEM_TAKE
  # , LAVA , MOB_APPEARANCE , NOTE , PORTAL , REDSTONE , SLIME , SMOKE_LARGE , SMOKE_NORMAL , SNOW_SHOVEL
  # , SNOWBALL , SPELL , SPELL_INSTANT ,  SPELL_MOB , SPELL_MOB_AMBIENT , SPELL_WITCH, SUSPENDED,
  # SUSPENDED_DEAPTH , SWEEP_ATTACK , TOWN_AURA , VILLAGER_ANGRY , VILLAGER_Happy , WATER_BUBBLE
  # , WATER_DROP , WATER_SPLASH , WATER_WAKE

  DefaultType: REDSTONE
  DefaultForm: 3

  GUI:
    PlaceholderItem: 160
    #======>   PlaceholderAPI Supported <======
    PlaceholderDisplay: '%Prefix% &9Placeholder'
    InventoryName: '%Prefix% User Settings'
    #==========================================
    # Inventory Slots: 9, 18, 27, 36, 45, 54
    InventorySlot: 9

    Option:
      ParticleForm:
        Material: 339
        Name: '&9Edit Form'
        Position: 0
        Types:
          Rotate: true
          Circle: true
          Wings: true
      ParticleType:
        Material: 339
        #Name: <= PlaceholderAPI Supported
        Name: '&2Edit Type'
        Position: 1
        Types:
          BARRIER: true
          BLOCK_CRACK: true
          CLOUD: true
          CRIT: true
          CRIT_MAGIC: true
          DAMAGE_INDICATOR: true
          DRAGON_BREATH: true
          DRIP_LAVA: true
          DRIP_WATER: true
          ENCHANTMENT_TABLE: true
          END_ROD: true
          EXPLOSION_HUGE: true
          EXPLOSION_LARGE: true
          EXPLOSION_NORMAL: true
          FALLING_DUST: true
          FIREWORKS_SPARK: true
          FLAME: true
          FOOTSTEP: true
          HEART: true
          ITEM_TAKE: true
          LAVA: true
          MOB_APPEARANCE: true
          NOTE: true
          PORTAL: true
          REDSTONE: true
          SLIME: true
          SMOKE_LARGE: true
          SMOKE_NORMAL: true
          SNOW_SHOVEL: true
          SNOWBALL: true
          SPELL: true
          SPELL_INSTANT: true
          SPELL_MOB: true
          SPELL_MOB_AMBIENT: true
          SPELL_WITCH: true
          SWEEP_ATTACK: true
          TOWN_AURA: true
          VILLAGER_ANGRY: true
          WATER_BUBBLE: true
          WATER_DROP: true
          WATER_SPLASH: true
          WATER_WAKE: true

 
Spoiler: <lang>.yml ( example : en.yml )
Code (Text):


Prefix: '&7[&8SheepPainting&7]'
DebugOn: '%Prefix% &2The debug mode is now activated'
DebugOff: '%Prefix% &cThe debug mode is now deactivated.'
ParticleOn: '%Prefix% &7The paticels are turned &2On&7.'
ParticleOff: '%Prefix% &7The paticels are turned &cOff&7.'
Reload: '%Prefix% &7The configuration is reloded.'
WGDeny: '%Prefix% &cYou dont have permissions for the region.'
NoPermission: '%Prefix% &cYou dont have the permissions.'
PlayerRadius: '%Prefix% &2The radius was seet to &f%i%.'
ArgumentError: '%Prefix% &cDid you mean, /SheepPainting.'
IntegerError: '%Prefix% &f%i% &cis not a number.'
PlotDeny: '%Prefix% &cYou don''t have the permissions for this plot.'
Help:
- '&f====== %Prefix% &f======'
- '&7/SheepPainting &for &7/sp.'
- '&7/SheepPainting <argument> &for &7/sp <argument>.'
- '&7Argument:'
- '&7debug &fTurn the debug mode on or off.'
- '&7reload &fReload the Config.yml.'
- '&7radius <int> &fedit Radius.'
- '&7toggleparticle &fswitch Particle hide/show.'

 

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.. Install:

WorldGuard imported
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Spoiler: Particle
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▤ Server using this Plugin: ▤
___________________________________________
Send me your server ip + port or your name server adress in a message and don't forget your server name.

if a server isn't using the plugin it will get removed from the list
___________________________________________

HaruhCraft.de | IP: mc.haruhcraft,de | Server-Start: 10.10.16

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Ranking:

Spoiler: Part 1
10 Downloads ✔
20 Downloads ✔
30 Downloads ✔
40 Downloads ✔
50 Downloads ✔
60 Downloads ✔
70 Downloads ✔ Thank YOU!

Part 2:

80 Downloads ✔
90 Downloads ✔
100 Downloads ✔
110 Downloads ✔
120 Downloads ✔
130 Downloads ✔
140 Downloads


Thank you over 140 downloads

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Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

SheepPainting || Color your sheeps 1.11 is a free Minecraft Java mod. Compatible with Minecraft 1.10, 1.11. Downloaded 1,268 times (via Spigot). Download it and open it directly in the game.

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