Health Regeneration Overhaul
Java mod listed for Minecraft 1.20–1.21. Downloads from the MC Java Mods app on Android.
I don't know my version or loader
Health Regeneration Overhaul
This API changes the way health is regenerated. Instead of depending on the hunger system, two new entity attributes are used.
The hunger system including exhaustion and saturation is disabled by default, but it can be re-enabled in the server config.
Default implementation
Health is regenerated by generic.health_regeneration every generic.health_tick_threshold ticks.
When health is reduced, regeneration is stopped for generic.health_regeneration_delay_threshold ticks.
Default attribute values
- generic.health_regeneration: 0
- generic.health_tick_threshold: 100
- generic.health_regeneration_delay_threshold: 100
Customization
When the vanilla gamerule "naturalRegeneration" is true, players have a health regeneration of at least 1.
In the client config an alternative health bar can be enabled and customized.
API
Casting a "LivingEntity" to the "HealthRegeneratingEntity" interface gives access to all relevant methods.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21.10, 1.21.1, 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as health-regeneration-overhaul-4.0.0.jar — drop this file into the mods folder
- Download size: 115 KB
- Download link checked 27 Sept 2026 — working
These come from our own check of the pack file, not from the source page.