Styled Chat [Unofficial NeoForge]
Java mod listed for Minecraft 1.21. Downloads from the MC Java Mods app on Android.
⬇ Download on CurseForgeThe author built this one for Minecraft 1.21–1.21.1 on NeoForge. On other versions it may install and then do nothing.
UNOFFICIAL NEOFORGE PORT
This is unofficial neoforge port of Styled Chat mod by Patbox. Do not report any issues to Patbox, their discord or github.
You can find official/fabric version here https://www.curseforge.com/minecraft/mc-mods/styled-chat

Styled Chat
It's a simple mod that allows server owners to change how their chat looks!
It adds support for modern chat formatting supported by Minecraft, but ignored by many chat mods/plugins.
It's also compatible with any mods using Placeholder API.
It also supports changing style per player with permissions (supports LuckPerms and PlayerRoles)

Commands (and permissions):
/styledchat- Main command (styledchat.main, available by default)/styledchat reload- Reloads configuration and styles (requiresstyledchat.reload)/styledchat set <player> <type> <value>- Changes personal <player>'s style of <type> to <value> (requiresstyledchat.set)/styledchat get <player> <type>- Sends <player>'s style of <type> (requiresstyledchat.get)/styledchat clear <player> <type>- Clears <player>'s style of <type> (requiresstyledchat.clear)
Configuration:
You can find config file in ./config/styled-chat.json.
Formatting uses Simplified Text Format.
It supports usage of placeholders from Placeholder API.
Additionally, every message type has few own local variables.
{
"CONFIG_VERSION_DONT_TOUCH_THIS": 3,
"_comment": "Before changing anything, see " rel="noopener nofollow" target="_blank">https://github.com/Patbox/StyledChat#configuration",
"text_formatting": {
// Enables parsing of links in chat
"parse_links": true,
// Enables markdown
"markdown": true,
// Enables support for legacy (&x) codes in chat (only when typed by player)
"legacy_formatting": false,
// Enables formatting from other mods (might break StyledChat one, if mod implements it incorrectly)
"formatting_from_other_mods": false
},
"chat_preview": {
// Sends full message (entire formatting surrounding it) in chat preview
"send_full_message": false,
// Require chat preview for formatting, disabling it otherwise
"require_for_formatting": false
},
"auto_completion": {
// Enables autocompletion for tags (for example <red>, <rainbow>)
"tags": false,
// Enables autocompletion for tag aliases (for example <c>, <rb>)
"tag_aliases": false,
// Enables autocompletion for emoticons (for example :pos:, :item:)
"emoticons": false
},
// Default style settings
"default": {
// Display name (local variables: ${default}, ${name})
"display_name": "${default}",
// Style of messages
"message_formats": {
// Chat message style (local variables: ${player}, ${message})
"chat": "<${player}> ${message}",
// Join message (local variables: ${player})
"joined_the_game": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>",
// Join message after name change (local variables: ${player}, ${old_name})
"joined_after_name_change": "<yellow><lang:multiplayer.player.joined.renamed:'${player}':'${old_name}'></yellow>",
// Join message for players joining for first time (local variables: ${player})
"joined_for_first_time": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>",
// Player leaving server (local variables: ${player})
"left_game": "<yellow><lang:multiplayer.player.left:'${player}'></yellow>",
// Player death message (local variables: ${player}, ${default_message})
"base_death": "${default_message}",
// Finishing advancement task (local variables: ${player}, ${advancement})
"advancement_task": "<lang:chat.type.advancement.task:'${player}':'${advancement}'>",
// Finishing advancement challenge (local variables: ${player}, ${advancement})
"advancement_challenge": "<lang:chat.type.advancement.challenge:'${player}':'${advancement}'>",
// Finishing advancement goal (local variables: ${player}, ${advancement})
"advancement_goal": "<lang:chat.type.advancement.goal:'${player}':'${advancement}'>",
// Team message, visible to player sending it (local variables: ${team}, ${displayName}, ${message})
"sent_team_chat": "<lang:'chat.type.team.sent':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>",
// Team message, visible to other team members (local variables: ${team}, ${displayName}, ${message})
"received_team_chat": "<lang:'chat.type.team.text':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>",
// Private message, visible to player sending (local variables: ${receiver}, ${sender}, ${message})
"sent_private_message": "<gray><italic><lang:commands.message.display.outgoing:'${receiver}':'${message}'>",
// Private message, visible to others (local variables: ${receiver}, ${sender}, ${message})
"received_private_message": "<gray><italic><lang:commands.message.display.incoming:'${sender}':'${message}'>",
// Output of /say command (local variables: ${player}, ${message})
"say_command": "[${player}] ${message}",
// Output of /me command (local variables: ${player}, ${message})
"me_command": "<lang:'chat.type.emote':'${player}':'${message}'>",
// Death message send when player's pet dies (local variables: ${default_message}, ${pet})
"pet_death": "${default_message}"
},
// Style of link (local variables: ${link}, ${url})
"link_style": "<underline><c:#7878ff>${link}",
// Style of spoilers (local variables: ${spoiler})
"spoiler_style": "<gray>${spoiler}",
// Spoiler symbol used in spoiler style
"spoiler_symbol": "▌",
// Formatting accessible to players
"formatting": {
// "formatting tag": true/false
"dark_red": true,
"green": true,
"underline": true,
"dark_green": true,
"black": true,
"yellow": true,
"bold": true,
"italic": true,
"dark_blue": true,
"dark_purple": true,
"gold": true,
"red": true,
"aqua": true,
"gray": true,
"light_purple": true,
"blue": true,
"white": true,
"dark_aqua": true,
"dark_gray": true,
"spoiler": true,
"strikethrough": true
},
// List of emoticons accessible to players (:name: in chat). Supports placeholders
"emoticons": {
// "name": "value"
"potion": "🧪",
"item": "[%player:equipment_slot mainhand%]",
"trident": "🔱",
"rod": "🎣",
"shrug": "¯\\_(ツ)_/¯",
"bow": "🏹",
"bell": "🔔",
"heart": "❤",
"bucket": "🪣",
"sword": "🗡",
"shears": "✂",
"pos": "%player:pos_x% %player:pos_y% %player:pos_z%",
"fire": "🔥",
"table": "(╯°□°)╯︵ ┻━┻",
// Since 2.2.1+1.20.1 you can also import from files, using this syntax.
"$emojibase:builtin:joypixels": "${emoji}",
// value is the same as in others, just ${emoji} is replaced with read emojis (so you can apply fonts for example)
// Format looks like this $TYPE:SOURCE:PATH
// TYPE is "emojibase" for Emojibase.dev shorthand, "cldr" for Unicode cldr-json annotation
// or "default" for same style as this file (excluding imports)
// SOURCE points what type of storage it is, where PATH targets the file
// "builtin" loads it from json bundled with mod ("joypixels" or "emojibase")
// "from_file" loads it from file relative to config dir (for example "emoji.json" points to "[SERVER]/config/emoji.json)
}
},
// List of styles with some requirements, applied from top do bottom
"styles": [
{
// A requirement of style to apply to player
"require": {
"type": "...",
// See information about these here: https://github.com/Patbox/PredicateAPI/blob/master/BUILTIN.md
},
/* Rest is the same as in "default" field, except all fields are fully optional */
}
]
}
In chat formatting
If player has a required permissions (styledchat.format.[tag_name], where [tagname] is Text Parser tag), then they can use Simplified Text tags from within their chat.
Additionally, you can enable markdown and legacy (&X) formatting in the config
Example config
{
"CONFIG_VERSION_DONT_TOUCH_THIS": 3,
"_comment": "Before changing anything, see " rel="noopener nofollow" target="_blank">https://github.com/Patbox/StyledChat#configuration",
"text_formatting": {
"legacy_formatting": true,
"parse_links": true,
"markdown": true,
"formatting_from_other_mods": true
},
"chat_preview": {
"send_full_message": false,
"require_for_formatting": false
},
"auto_completion": {
"tags": false,
"tag_aliases": false,
"emoticons": true
},
"default": {
"display_name": "${vanillaDisplayName}",
"message_formats": {
"chat": "${player} <dark_gray>»</dark_gray> ${message}",
"joined_the_game": "<gray>✚</gray> <color:#85ff8f><lang:multiplayer.player.joined:'${player}'>",
"joined_after_name_change": "<gray>✚</gray> <color:#85ff8f><lang:multiplayer.player.joined.renamed:'${player}':'${old_name}'>",
"joined_for_first_time": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>",
"left_game": "<gray>☁</gray> <color:#ff8585><lang:multiplayer.player.left:'${player}'>",
"base_death": "<gray>☠</gray> <color:#d1d1d1>${default_message}",
"advancement_task": "<lang:chat.type.advancement.task:'${player}':'${advancement}'>",
"advancement_challenge": "<lang:chat.type.advancement.challenge:'${player}':'${advancement}'>",
"advancement_goal": "<lang:chat.type.advancement.goal:'${player}':'${advancement}'>",
"sent_team_chat": "<lang:'chat.type.team.sent':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>",
"received_team_chat": "<lang:'chat.type.team.text':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>",
"sent_private_message": "<gray>[<green>PM</green> → ${receiver}] <dark_gray>»<reset> ${message}",
"received_private_message": "<gray>[<green>PM</green> ← ${sender}] <dark_gray>»<reset> ${message}",
"say_command": "<red>[${player}] ${message}",
"me_command": "<green>* ${player} ${message}",
"pet_death": "Oh no! ${default_message}"
},
"link_style": "<underline><blue>${link}",
"spoiler_style": "<dark_gray>${spoiler}",
"spoiler_symbol": "▌",
"formatting": {
"dark_red": true,
"underline": true,
"yellow": true,
"italic": true,
"dark_blue": true,
"dark_purple": true,
"gold": true,
"red": true,
"aqua": true,
"gray": true,
"light_purple": true,
"white": true,
"pos": true,
"dark_gray": true,
"spoiler": true,
"strikethrough": true,
"st": true,
"b": true,
"item": true,
"green": true,
"dark_green": true,
"black": true,
"i": true,
"bold": true,
"blue": true,
"dark_aqua": true
},
"emoticons": {
"$emojibase:builtin:joypixels": "${emoji}",
"potion": "🧪",
"trident": "🔱",
"rod": "🎣",
"shrug": "¯\\_(ツ)_/¯",
"bow": "🏹",
"bell": "<yellow>🔔",
"heart": "<red>❤",
"bucket": "🪣",
"sword": "🗡",
"shears": "✂",
"fire": "🔥",
"table": "<rb>(╯°□°)╯︵ ┻━┻"
}
},
"styles": [
{
"require": {
"type": "permission",
"permission": "group.admin",
"operator": 4
},
"display_name": "<dark_gray>[<red>Admin</red>]</dark_gray> <c:#ffe8a3>${vanillaDisplayName}</c>",
"message_formats": {
"chat": "${player} <dark_gray>»</dark_gray> <orange>${message}",
"base_death": ""
},
"formatting": {},
"emoticons": {}
},
{
"require": {
"type": "permission",
"permission": "group.default"
},
"display_name": "<dark_gray>[<aqua>Player</aqua>]</dark_gray> <dark_aqua>${vanillaDisplayName}</dark_aqua>",
"message_formats": {},
"formatting": {},
"emoticons": {}
},
{
"require": {
"type": "permission",
"permission": "group.vip",
"operator": 3
},
"message_formats": {},
"formatting": {},
"emoticons": {
"potato": "<rb>Potato"
}
}
]
}
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21, 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as styled-chat-2.6.0-1.21-neo.jar — drop this file into the mods folder
- Download size: 461 KB
- Download link checked 18 Oct 2026 — working
These come from our own check of the pack file, not from the source page.