Martensite entity tick skiper
Java mod listed for Minecraft 1.20–1.21. Downloads from the MC Java Mods app on Android.
COPY FROM MODRINTH As a datapack maker, I like to enhance Mob AI to make game more difficult. But use command to control mob AI involve many detection and…
I don't know my version or loader
COPY FROM MODRINTH
https://modrinth.com/mod/martensite-ets
As a datapack maker, I like to enhance Mob AI to make game more difficult. But use command to control mob AI involve many detection and scoreboard recoding and as game become more difficult, mob that stack together will kill player in second. So I make a mod to deal with these problem
To deal with the problem. First is to improve the performance by skip entity tick when player is far away, next is to remove entity when other entity nearby unloaded.
Feature
- skip entity tick by a calculated chance (default on)
- delete entity in group (default off)
- register chunk to prevent 1. to work on farm
- change minimal chance (0.1) and the radius (24) that entity start to be skip in config
- disable death animation (default on)
- cramp xp orb in a aggresive way (default on)
Caution
Remember to register chunk your machine and farm located or it may break the farm that require the entity and redstone running at the same speed and decrease the efficiency of entity resources farm such as wool farm and the farm that assemble mob like most of the mob spawner do. Skip tick means no calculation will be operated on entity, and thus they won't even move.
Clear entity in group may clear some entity that usually should be in certain structure like Boss from other mod.(vanilla ones like evoker has been avoided)
The thing will be invole in the future
- Advance entity detection to avoid unwanted entity remove by group remove
- Group remove backlist system
- Fabric version (postponed due to development plugin error)
Effects
450 pigs test
13 blocks away
Open : 12fps / 130~140ms
Close : 12fps / 130~140ms
24 blocks away
Open : 40fps / 120ms
Close : 40fps / 108ms
When within 24 blocks, they are almost the same.
40 blocks away
Open : 40fps / 95ms
Close : 40fps / 108ms 
60 blocks away
Open : 60fps / 85ms
Close : 60fps / 120ms
TPS drops since the higher fps requirement
80 blocks away
Open : 60fps / 42ms
Close : 58fps / 75ms 
100 blocks away
Open : 70fps / 32ms
Close : 60fps / 75ms 
- ### Contact me with gmail : orangeandy2007@gmail.com
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21.4, 1.21.3, 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as martensite-1.1.0-forge-1.20.1.jar — drop this file into the mods folder
- Download size: 104 KB
- Download link checked 8 Nov 2026 — working
These come from our own check of the pack file, not from the source page.