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Cattlestrophic!
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Cattlestrophic!

Java mod listed for Minecraft 1.19–1.21. Downloads from the MC Java Mods app on Android.

by TheBlackFox97 · on CurseForge

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.1 · Fabric⬇ Download for 1.20.1 · Fabric⬇ Download for 1.19.2 · Fabric⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Cattlestrophic!

This mod adds animal survival mechanics to Minecraft, making animals die from hunger and old age.

Cattlestrophic! is designed to be fun and challenging in both singleplayer and multiplayer.

The total configurability of this mod lets you create a custom animal system, where you can set every aspect of Vanilla animals and include modded animals. You can set every aspect of the mod through the config system.

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Features

Wild vs. Domesticated Animals

Natural and egg-spawned animals are considered wild.

Breeding animals will result in domesticated animals.

While all animals are affected by age, domesticated ones will also die from hunger if they are not fed, anyway domesticated animals will live longer than wild animals and will also have some differences in their behavior.

Age and hunger time mechanics can be configured through agingRateInTicks and hungerDepletionRateInTicks, while wildMaxAge and domesticatedMaxAge control the maximum age of animals.

Wild animals have several restrictions and penalties compared to domesticated animals:

Lead Restriction

Wild animals cannot be leashed. You must first domesticate them through breeding. This can be disabled through the config preventLeashingWildAnimals.

Reduced Loot Drops

Wild animals drop fewer items when killed compared to their domesticated counterparts, instead domesticated animals will have a bonus to their loot drops. This can be modified through the config wildAnimalLootPenaltyMultiplier and domesticatedAnimalLootBonusMultiplier.

Lower Breeding Chance

Wild animals have a lower chance of successfully breeding, controlled by the wildAnimalBreedChance configuration setting.

Extended Breeding Cooldown

Wild animals have an extended breeding cooldown period after breeding, controlled by the wildBreedingExtraCooldownTicks configuration setting.

Feeding Mechanics

Domesticated animals will die from starvation if they don't get fed.

Animals can be fed by right-clicking them with Animal Feed item or by placing a Feeding Trough nearby. Feeding troughs can be stocked with generic food items and will replenish the animal's hunger over time.

The feeding trough features can be modified through the config feedingTroughRange, feedingAmount and maxAnimalsPerTrough.

Age Limits

Every animal has a maximum age. Wild animals will die from old age, domesticated animals will live longer.

Inspection Tool

The inspection tool can be used to check the animal's age and hunger level. The inspection tool can be found in the creative inventory.

Age and Hunger Visualization System

Animal's age and hunger level are shown through different particle effects. Animals will start showing these effects when they are close to their maximum age (over 75% and 90%) or minimum hunger (below 20%) level.

Configurations

This mod is completely configurable.

Parameters

Animal Settings

The animal affected by the mod can be configurated through the animal settings system.

If the enableAnimalSettings parameter is set to false, the animal settings system will be disabled, and the mod will always use the default animal settings (only affecting most vanilla animals).

In the config folder, you can find the cattlestrophic_animal_settings folder containing the default animal settings for Minecraft animals affected by the mod.

If you want to add new animal to the settings, you need to create (or copy) a new json file in the appropriate folder (the minecraft folder for Vanilla animals) and place it in the cattlestrophic_animal_settings folder. For Modded animals, you need to create a new folder, with the mod id as name, and place it in the cattlestrophic_animal_settings folder.

So for a modded animal, the correct path would be config\cattlestrophic_animal_settings/[modid]/[entity_type].json.

The json file should have the following structure:

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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