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(SCDI) Combat Disabled Items
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(SCDI) Combat Disabled Items

Locks down escape items / fireworks, wind charges, elytra, and any custom item / for a few seconds after a PvP hit. Supports teams, proximity tagging, and…

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Combat Disabled Items

Stops the "hit and run" — land a hit (or get hit) in PvP, and the target's escape tools go dark for a few seconds. No more boosting away on an elytra mid-fight or blinking out with a wind charge the instant a fight turns bad.

What gets disabled

Disabled items are disguised as a harmless item in place, so nothing is deleted or lost — everything reverts automatically the instant combat ends.

Built for real PvP servers, not just 1v1s

Clear feedback, not a silent lock

Title card, actionbar countdown, a below-name or floating combat timer (your choice), and configurable sounds for entering/leaving combat — every tagged player always knows exactly where they stand.

Practice without a second player

A full test-dummy system: spawn one, watch its health and live DPS, see floating damage numbers, hand it armor to wear, put it on your team, or make it invincible for extended practice. No need to rope in a friend just to check whether your setup works the way you expect.

Everything configurable in-game

No config files to hand-edit — every setting lives in a /trigger-accessible menu, from combat duration down to sound pitch. One-click reset to defaults, and a clean uninstall that leaves nothing behind.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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