
Better Combat to Figura Compatibility Layer
Fixes BetterCombat weapon swing animations not showing up correctly on Figura avatars
⬇ Download on ModrinthFigura renders held items using its own item-pivot bones (RightItemPivot/LeftItemPivot), which cancels vanilla's item render pipeline before BetterCombat/PlayerAnimator's weapon-specific rotation ever gets applied. The result: your arm swings correctly, but the weapon itself doesn't rotate with the attack - stabs point sideways, slashes don't arc right, etc.
This mod bridges the two: it captures PlayerAnimator's per-hand weapon transform before Figura cancels the vanilla render, then re-applies it to Figura's item pivot matrix so your weapon actually follows BetterCombat's attack animations.
- Ships as figura-bettercombatpal-compat-1.0.0.jar — drop this file into the mods folder
- Download size: 382 KB
- Download link checked 20 Aug 2026 — working
These come from our own check of the pack file, not from the source page.