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STCM's Resourcepack 128x v4 (Parallax and Normal mapping)
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STCM's Resourcepack 128x v4 (Parallax and Normal mapping)

Minecraft Java resource pack. Download on the author's site.

by SoulTakerl996

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Welcome to this resourcepack page, you might already know that I make resourepacks by using my other pack, this pack is something close to it, but with 128x128 pixels textures instead of 64x64 pixels textures.

My goal with this resourcepack is to make it as much as possible optimized for use with Sonic Ether's Unbelievable Shaders v10.1 with parallax occlusion mapping enabled.

To enjoy the parallax occlusion mapping, you will have to modify your current shaderpack made by Sonic Ether (v10.1 recommended).
A little tutorial for that is at the "Shaderpack modification" header.

I HIGHLY RECOMMEND USING THIS PACK WITH SEUS v10.1 w/ PARALLAX OCCLUSION ENABLED


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1) Download your prefered shaderpack here.
2) After placing it in your shaderpacks folder, open up the archive containing the shader files.
3) Open the file called "gbuffers_terrain.fsh" with Notepad or whatever you use to modify text files.
4) At the "Adjustable variables" code, remove the "//" infront of "#define PARALLAX".
5) Save your file and you're ready to go!



I am open to any critism to existing textures, and I am also open for suggestions.
Feel free to comment what you think and what you'd like to be changed/improved.

~ STCM
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java resource packs walks through it step by step.

STCM's Resourcepack 128x v4 (Parallax and Normal mapping) is a free Minecraft Java resourcepack. Downloaded 27,500 times. Download it and open it directly in the game.

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