Stronger Mobs Below
A mod that assigns difficulty / attribute modifications to mobs based on the world height range that they spawn at.
I don't know my version or loader


MOD ID: strongermobsbelow
Stronger Mobs Below is a Vanilla+ mob progression mod comparable to Harder Farther and Sliding Health, but it applies difficulty / attribute modifications to mobs based on the world height range that they spawn at.
Stronger Mobs Below is a rebranding of Enemy Echelons. Enemy Echelons going forward is now an API, which Stronger Mobs Below is built upon, and is a required mod. For Enemy Echelons, visit the project page here, or for documentation, visit the wiki here.
The goal was to create a mod in which the mobs progressively get more difficult the farther you travel down in the Overworld. It can be customized to be more difficult the farther you travel up as well, or both. I believe it works best in dimensions where there is a clear progression/change in the terrain, but it can be customized to any dimension.
By default, Stronger Mobs Below only modifies vanilla Minecraft mobs. To enable other mods, you will have to update the [defaultconfigs | world save serverconfig]/stronger_mobs_below/smb_difficulty_config_xxx.toml config file.
Visual Example of Config

- Ships as strongermobsbelow-1.20.1-1.0.0.jar — drop this file into the mods folder
- Download size: 112 KB
- Download link checked 22 Aug 2026 — working
These come from our own check of the pack file, not from the source page.