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CIT for NBT
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CIT for NBT

Minecraft Java mod. Downloads from the MC Java Mods app on Android.

by SabrePenguin · on CurseForge

⬇ Download on CurseForge

CIT for NBT

A mod that adds Optifine's CIT feature as a standalone feature for 1.12.2.

Usage

This mod currently only looks in the .minecraft/resources folder for your files. It treats this resource folder as the "assets" folder. In other words, a path assets/<namespace>/textures would be placed in resources/<namespace>/textures instead. This allows compat with mods like contenttweaker, which follows this folder style instead.

To conditionally texture an item, a .properties file must exist. This file can exist anywhere in the resources folder, and can apply to a list of items. This currently requires two fields. items, the target item. And texture or model, which can be any texture or valid item. All other fields are currently optional.

Example:

items=minecraft:stick
nbt.display.Name=contains:Glow
texture=cit:items/stick_glow

Note: texture does NOT need to be in the same namespace as the item.

Behavior

Current Features

Possible future features

Breaking Changes

0.2 -> 0.3+

Free-floating .properties files will require an additional suffix related to their role. For example: item.properties -> item.cit.properties, animation_item.properties -> animation_item.anim.properties. Files that follow Optifine's folder organization will not require additional suffix. While I may add support for default being cit, this should not be counted upon.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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