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The Lost Cities Autoloader
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The Lost Cities Autoloader

Java mod listed for Minecraft 1.18–1.21. Downloads from the MC Java Mods app on Android.

by vodmordia · on CurseForge

Automatically applies Lost Cities profiles to new worlds without requiring manual configuration in the world creation screen, regardless of the world type…

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge⬇ Download for 1.18.2 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Normally to get Lost Cities content in a new world you have to go through a separate screen with many different settings. This mod is ideal for mod packs that want to have Lost Cities in the world by default without the player setting them up.

Requirements

How It Works

This mod automatically detects when The Lost Cities mod is present and applies configured profiles to all new worlds. Instead of having to manually select Lost Cities settings every time you create a new world, the autoloader reads configuration files and applies them automatically.

Configuration

Basic Setup

  1. Start Minecraft once with the mod installed
  2. Navigate to /config/lost_cities_autoloader/ directory
  3. Create or copy a JSON configuration file (see example below)
  4. Change the config to specify the filename you want to autoload

Configuration Selection

The mod uses a specific configuration file based on the configFileName setting in the mod's config. By default, it looks for survival_cities.json.

Configuration Files

Create JSON files in the config/lost_cities_autoloader/ directory. The mod will load the file specified in its configuration.

Example: To use config/lost_cities_autoloader/ruins.json, set configFileName to "ruins" in the config.

Example:

{
    "profile": "tallbuildings",
    "description": "Massive cities",
    "settings": {
        "cityChance": 0.15,
        "cityMinRadius": 200,
        "cityMaxRadius": 200,
        "generateLighting": true,
        "generateSpawners": false,
        "ruinChance": 0.0,
        "vineChance": 0.0
    }
}

Available Profiles

The profile field should match one of the built-in Lost Cities profiles:

Custom Settings (Optional)

You can override specific settings by including a settings object. Common settings include:

Mod Configuration

Dimension Configuration

Note

No Effect on Existing Worlds

Dimension Requirements

Thank you to the following Patrons for keeping my projects alive:
Whiro (Patron Ultimate)
Cabo Sneaker (Patron Plus)

If you would like to assist with development and get access to other cool features you can do so here: https://www.patreon.com/cw/Vodmordia

 

 

The Lost Cities Autoloader — Minecraft Java mod, screenshot 1

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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