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Qa Enchants
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Qa Enchants

Java mod listed for Minecraft 1.20–1.21. Downloads from the MC Java Mods app on Android.

by LitQA · on CurseForge

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.6–1.21.10 · NeoForge⬇ Download for 1.21.5 · NeoForge⬇ Download for 1.21.4 · NeoForge⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.21 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Armor Enchantments

Disciplinary Flash

Applicable to: Any Armor | Max Level: I

When an entity wears armor with this enchantment, takes damage, and its health drops below 35% of its maximum health, it will restore (8 + Number of Armor Pieces with this Enchantment × 1.5)% of its maximum health.

Anvil Falling

 Applicable to: Boots | Max Level: IV (Cursed Enchantment) 

When an entity wears boots with this enchantment, its safe fall height is significantly reduced, and the damage taken from falling is greatly increased. The higher the enchantment level, the lower the safe fall height and the higher the multiplier of fall damage.

Aqua Antipathy 

Applicable to: Helmets | Max Level: I (Cursed Enchantment)

When an entity wears a helmet with this enchantment, its mining efficiency underwater is drastically reduced (nearly slowing down mining speed significantly).

Depth Stayer 

Applicable to: Boots | Max Level: III (Cursed Enchantment)

When an entity wears boots with this enchantment, its movement speed underwater is noticeably decreased. The higher the enchantment level, the more significant the movement speed reduction.

Suffocation

Applicable to: Helmets | Max Level: III (Cursed Enchantment)

When an entity wears a helmet with this enchantment, its oxygen consumption rate underwater is accelerated. The higher the enchantment level, the faster the oxygen is consumed.

Enchantment of Absolute Failure

Applicable to: Any Armor | Max Level: I  (Cursed Enchantment)

When an entity wears armor with this enchantment and takes damage, it will randomly trigger one of the following effects:

If the entity wears multiple pieces of armor with this enchantment, the number of triggered effects will increase; if the same effect is randomly selected multiple times, the duration or intensity of that effect will stack.

Weapon Enchantments

Break Effect

Applicable to: Any Weapon | Max Level: V

When dealing damage with a weapon enchanted with this (held in the main hand), it applies a "Toughness Reduction" effect to the target entity. When "Toughness Reduction" stacks to a specified number of times, it triggers a "Weakness Break" effect on the target that lasts for a certain duration.Entities under "Weakness Break" first take an additional "Break Damage", then become unable to move and have their melee attack power reduced by 1024. Targets will not receive new "Toughness Reduction" stacks until the "Weakness Break" effect ends. The higher the enchantment level, the higher the "Break Damage" value and the longer the "Weakness Break" duration.

Radiant Transmutation 

Applicable to: Any Weapon | Max Level: III (Cursed Enchantment)

When dealing damage with a weapon enchanted with this (held in the main hand), it consumes (Current Health of the Wielder × Enchantment Level × 10%) of the wielder's health, and simultaneously deals additional damage to the target equal to (Lost Health of the Wielder × (2 + Enchantment Level) × 10%).

Blade of Laceration

Applicable to: Any Weapon | Max Level: III

When dealing damage with a weapon enchanted with this (held in the main hand), it has a chance to apply a laceration effect to the target entity that lasts for a certain duration. During the laceration effect, periodic damage is continuously dealt based on the target's maximum health.

Blade of Weakness

Applicable to: Any Weapon | Max Level: III

When dealing damage with a weapon enchanted with this (held in the main hand), it has a chance to apply a weakness effect (reducing the target's attack power) to the target entity that lasts for a certain duration.

Blade of Immobilize

Applicable to: Any Weapon | Max Level: III

When dealing damage with a weapon enchanted with this (held in the main hand), it has a chance to apply an immobilization effect (preventing the target from moving) to the target entity that lasts for a certain duration.

Blade of Lifesteal

Applicable to: Any Weapon | Max Level: III

When dealing damage with a weapon enchanted with this (held in the main hand), it restores health to the wielder in proportion to the actual damage dealt to the target (the higher the damage, the more health restored).

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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