Archogenum
A technomagical genetics mod where your body becomes your build
I don't know my version or loader




Archogenum lets you embrace the role of a gene-engineer. Extract, combine, and rewrite the essence of living beings to synthesize unique xenofruits – mutable genetic blueprints that shape your survival, strength, and playstyle.
Important Notice
Archogenum is currently in beta – many features are incomplete or unstable. This is my submission for ModJam 2025, which I joined late due to difficult personal circumstances as a refugee in Argentina. The mod is uploaded early to pass verification, and I don't recommend using it in survival yet until after the jam, as I'll be actively expanding and polishing its systems.
Archogenum is planned as part of a larger series of immersive, thematically connected mods alongside Ars Elixirum and others, focused on roles like alchemist, gene-engineer, and enchanter, all centered on exploration, experimentation, and self-expression.
Features
- 🧬 Genetic Engineering – Extract genes from creatures and weave them together to create specialized or extraordinary xenotypes.
- ♻️ Dynamic Xenotypes – Your xenotype isn't permanent. Swap, reforge, and experiment freely with different gene combinations during your journey.
- 🔥 Environmental Adaptation – Craft xenotypes built for specific environments. For example, become heat-resistant and immune to Wither effects to explore the Nether while running across lava like it's solid ground.
- ⚔️ Unique Traits & Synergies – Genes define your abilities, resistances, and weaknesses. Become undead and heal from poison, or transform into a hybrid predator with enhanced strength and speed.
- 🐾 Full Creature Xenotypes – Xenotypes aren't limited to yourself. You can combine traits from any living creature: produce eggs, give milk, drop pork… or even implant xenotype traits into other creatures to boost their productivity, survival, or special abilities. Yes, you can implant milking glands into a friend xD
- 🧪 Experimental Gameplay – Archogenum avoids grind-heavy mechanics and complicated multi-block setups. The focus is on exploration, experimentation, and creativity.
- 🧰 Fully Data-Driven – Every gene, trait, and xenotype system is fully data-driven. You can edit existing genes or add entirely new ones without touching a single line of code.
This mod is actively expanding – with more xenotypes, gene interactions, and ancient Archogenes planned. Community feedback and custom gene packs are welcome!
Commands
/archogenum gene add– Adds a new gene to your current xenotype./archogenum gene remove– Removes a gene from your current xenotype./archogenum gene discover– Unlocks one or all genes in your gene collection./archogenum gene forget– Locks one or all genes in your gene collection./archogenum gene give– Gives a gene in an Echo Vessel./archogenum makeRandomVessel– Gives an Echo Vessel with a random set of genes.
Explore More by Obscuria
- Ships as archogenum-fabric-1.20.1-0.1.0.jar — drop this file into the mods folder
- Download size: 5.6 MB
- Download link checked 22 Aug 2026 — working
These come from our own check of the pack file, not from the source page.





