HomeJavaModsKubeJS GUI Overhauled
KubeJS GUI Overhauled
ModsJava

KubeJS GUI Overhauled

by street_can · on CurseForge

A GUI addon for KubeJS to create custom recipes.

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.21 · NeoForge⬇ Download for 1.20.1 · NeoForge⬇ Download for 1.20.1 · Fabric⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
KubeJS GUI Overhauled — screenshot 1KubeJS GUI Overhauled — screenshot 2KubeJS GUI Overhauled — screenshot 3KubeJS GUI Overhauled — screenshot 4KubeJS GUI Overhauled — screenshot 5KubeJS GUI Overhauled — screenshot 6

Overview
REQUIRES KUBEJS

TL:DR : Open a chest with a block of bedrock in your hand to start the GUI

The new overhaul of the KubeJS GUI addon is out now. Yes its fully functional and rather than having me manually hardcode all the different scripting scenarios to use in the mod to make recipes, I now present the template system, where everyone can share and download them (The repo is up, nothing useful on it yet, will be in the near future). You either make your own script from scratch or grab one from the wiki; make your canvas with your item slots and input parameters; substitute the inputs and outputs with your canvas elements and save the template. As easy as that you have a reusable template. This can be used to do anything from recipes with item IDs and integers for inputs all the way to tags and modifying them.

The goal is to have the community make and share templates, templates are stored as a .kubeguitemplate file (literally just a formatted text file) and contains meta data and canvas data so the template self assembles when you want to make a script with it.

For now I am still busy with testing the whole thing, so community sharing might not be available for a few days. So I'll update the description when it goes live, for now you can make and save your own templates (literrally just copy paste from the KubeJS wiki tutorials).

This is more of a tool than a mod to have fun with, though you could very well have fun with it, making funny items etc.

I will be more thorough with this description in the near future, I am pretty busy, but for now check out the gallery on a quick glance of what there is.

PS; I will be bringing it to 1.20.1 no clue how long its gonna take
also if you make a script wrong and it spits an error on game load, just delete the script in your instance folder, usually in "your instance"/kubejs

**I am not affiliated in any way, shape or form with the developers of KubeJS or the authors of any of its addons** 

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more