Fakeplayer Chunkloader
Java mod listed for Minecraft 1.21. Downloads from the MC Java Mods app on Android.
Keep chunks loaded automatically with fake players! Features live HUDs, interactive chunk map, dual-mode operation (mob spawning or tickets only), and…
I don't know my version or loader



Fakeplayer Chunkloader
A Minecraft mod that keeps chunks loaded with fake players while providing live HUDs and map controls for monitoring without relying on real players.
Supported versions
| Minecraft | Loaders |
|---|---|
| 1.21.10 | Fabric, Forge, NeoForge |
| 1.21.11 | Fabric, Forge, NeoForge |
| 26.1 / 26.1.1 / 26.1.2 / 26.2 | Fabric |
Each version lives in its own Gradle project under fakeplayer chunkloader <version>/<loader>/.
Highlights
- Dual mode: Fakeplayer (mob spawning + simulation distance) or Chunkplayer (chunk tickets only)
- Mob Target: Optional Fakeplayer-only toggle so mobs may aggro/pathfind (AFK farm target). Default off; no inventory, armor, or combat
- Visual markers & HUDs: Color-coded markers, live Simulation/Chunkplayer HUDs, and interactive chunk map
- Interactive map: Terrain-rendered chunk map with controls for toggling, radius adjustments, and mode switch
- Panel color & skins: Live UI color editor and custom skin PNGs for fakeplayers (per world / server-authoritative)
- Resilient config: Per-world JSON file with backups, limits, and auto-restoration
How to Use
Note: Commands require OP rights. OPs can grant permissions to other players using /fakeplayer permission grant <player>.
- Add a player: Type
/fakeplayer add(or/fp add) in chat at the location where you want to keep chunks loaded - Open menu: Right-click on the player to open the interactive menu
- Disable a player: Attack the player (left-click) to disable it. It will be moved to the disabled players list (accessible via F8)
- Remove a player: Sneak and attack (or sneak and right-click) the player to permanently remove it, or use
/fakeplayer remove <name> - All information: Click the Info button in the menu to access all mod information, features, and details
- Commands: Under the Info button, you'll find a Commands button with a complete list of all available commands
Key Controls
| Key | Function |
|---|---|
| F6 | Toggle Simulation Status HUD |
| F7 | Toggle Chunkplayer Status HUD |
| F8 | Open Disabled Players List |
All keybindings are configurable under Minecraft's Controls > Miscellaneous section or under Keybinds in the Menu.
Configuration
The mod automatically creates and manages configuration in <world-directory>/chunkloader/. Main file: chunkloader_config.json. All settings can be changed via commands or the interactive map.
Automatic features:
- Configuration is created automatically when you add your first player
- Up to two timestamped backups are kept in
chunkloader/backups/(plus a latest alias) - Corrupted configs are automatically restored from backups
- One config per world; each player entry is keyed by dimension + chunk coordinates
Important Notes
- Fakeplayers never break blocks or use items
- Name lookups are case-insensitive and suggest alternatives if a name isn't found
- The system prevents overlapping players and warns when positions conflict
- Works across Overworld, Nether, and End
- Default UI radius is 0 (1 chunk center). Fakeplayer mode with mob spawning still uses a larger effective spawn/ticket radius (default system minimum ~8 simulation / ~10 loading rings) so vanilla-like mob spawning works, expect much higher chunk load than Chunkplayer mode at the same UI radius
- Chunkplayer mode respects the selected UI radius more closely (tickets only)
- Map/network actions require ownership of the player or admin permission (
chunkloader.admin); destructive commands like reload/removeall also require admin - Custom skins are server/world-authoritative (stored under
chunkloader/skins/); the client clears local skin cache on join/disconnect so skins do not leak across worlds or Minecraft versions - Mob Target is Fakeplayer-only. enabling it does not add inventory, armor, or combat, only aggro/pathfinding for AFK farms
- Open chunk maps refresh other player markers and occupied overlays live on create/delete/radius/disable; terrain tiles are not live
- Replacing the mod JAR keeps world data (players, names, skins, disabled list); only the code changes
- Players can only be disabled/removed by real players, not by mobs
Credits
- Chunk map design inspired by SuperMartijn642
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21.11, 1.21.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as fakeplayerchunkloader1.21.11-forge-1.0.3.jar — drop this file into the mods folder
- Download size: 295 KB
- Download link checked 2 Oct 2026 — working
These come from our own check of the pack file, not from the source page.