TKVM Enemies
Java mod listed for Minecraft 1.20. Downloads from the MC Java Mods app on Android.
⬇ Download on CurseForgeThe author built this one for Minecraft 1.20.1 on Forge. On other versions it may install and then do nothing.



Update 4.1
Want to use the weapons found in this mod? See: TKVM Weapons
Massive overhaul to enemy logic, reactions, formations, and spawning.
Both factions now have 2 new enemies that are psuedo leaders of the faction.
The elites patrol the world and any units from their faction will join up with them and form a squad.
Reputation System

By default, both factions will not target the player unless they reach a negative reputation with either faction.
Factions will target you at -5 reputation.
You lose reputation by:
- Killing any unit
- Hitting a unit 5 times.
You can gain favor from either faction from
- Killing the opposing faction (while they are being targeted by them)
- Giving gold, emeralds, and diamonds to any entity of the faction.
- Healing either faction a certain amount of health points.
After 5 infractions, that respective faction will target the player no matter what, and will no longer accept item donations to improve reputation.
Use /tkvm_enemies ally "faction" to prevent your attacks from damaging either faction. This will not prevent them targeting you.
Teams
Masons

Agathians

Units
- Archer - 20 HP, ranged, will switch to a dagger close range.
- MAA - 45HP, dodge heavy, swift attacking unit.
- Vanguard - 75hp, heavy hitter with large weapons. Medium armor negation
- Knight - 50hp, high armor negation, with heavy hits.
- Elite Knight - 200hp variant of Knight - Leads units into battle
- Elite vanguard - 200hp variant of Vanguard - Leads units into battle
Village clashes

Factions will occasionally wage war over a village if a player is within it. Do be warned, they will slaughter an entire village if left unchecked.
The chance of a village clash increases the lower reputation you are with either faction.
If the reputation of both factions is +5 , you will never see a village clash. Every negative reputation point increases the chance by 10%.
You can disable this in the config. tkvm_enemies-common.toml
["Village Clash Settings"]
#Should elite forces dynamically clash in villages based on player reputation?
enableVillageClashes = false
Dynamic Interactions
Units will dynamically emote depending on whats happening
- Give thanks when assisting in a kill
- Apologize for mistakenly damaging their teammates or the player
- Call out incoming enemies
- Taunt when winning a fight
- Laugh at taunts or when a battle is won
- Call for help at low health
Required Depdendencies
Recommended mods:
SGI-FOUNDATIONS (For structure improvement)
ISSUES:
Please report bugs in the discord. https://discord.gg/tYMj9rTnCx
This mod is intended for my modpack, FalchionMC (In development…)
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as tkvm_enemies-3.6.0-forge-1.20.1.jar — drop this file into the mods folder
- Download size: 10.8 MB
- Download link checked 2 Oct 2026 — working
These come from our own check of the pack file, not from the source page.