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Afterimages
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Afterimages

Java mod listed for Minecraft 1.20–1.21. Downloads from the MC Java Mods app on Android.

by evanbones · on CurseForge

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.11 · Fabric⬇ Download for 1.21.8 · Fabric⬇ Download for 1.21.1 · Fabric⬇ Download for 1.20.1 · Fabric⬇ Download for 1.21.11 · NeoForge⬇ Download for 1.21.8 · NeoForge⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
Afterimages — screenshot 1Afterimages — screenshot 2Afterimages — screenshot 3

Afterimages logo

A lightweight, data-driven mod that adds visual afterimage trails to entities. You can configure which entities have afterimages, how they look, and when they appear—entirely through Resource Packs.

Features


Global Configuration

This mod uses Cloth Config for global settings. You can access the config menu via Mod Menu (on Fabric) or the configured keybind.

Option Default Description
Step Size 0.25 Controls the density of the afterimage trail. Lower values (e.g. 0.1) create smoother, connected trails but may impact performance. Higher values create distinct "snapshots".

Entity Configuration

To add an afterimage to an entity, create a JSON file in your resource pack at: assets/<namespace>/afterimages/entities/<entity_name>.json

Example: Standard Arrow Trail

assets/example/afterimages/entities/arrow.json

{
  "entity": "minecraft:arrow",
  "speed_threshold": 0.5,
  "duration": 5,
  "color": "0xFFFFFF",
  "start_alpha": 0.6
}

Example: Combat Roll Exclusive

assets/example/afterimages/entities/player.json

{
  "entity": "minecraft:player",
  "combat_roll_only": true,
  "duration": 15,
  "start_alpha": 0.8
}

Configuration Fields

Field Type Default Description
entity String Filename The entity ID (e.g. minecraft:ender_pearl). If omitted, the mod tries to guess based on the JSON filename.
speed_threshold Double 0.5 The minimum speed (blocks/tick) required to trigger the effect. Ignored if combat_roll_only is true.
duration Integer 10 How long the afterimage trail lasts in ticks.
color Hex String "0xFFFFFF" A hex color code to tint the afterimage.
start_alpha Float 0.5 The opacity of the afterimage when it first appears (0.0 to 1.0).
overlay_only Boolean false If true, the afterimage will render only the overlay layer (e.g., skin outer layer, armor glint). Useful for ghost-like effects.
combat_roll_only Boolean false If true, afterimages will only appear when the entity is performing a Combat Roll (requires the Combat Roll mod).

Mod Integration

Combat Roll

Afterimages has native support for the Combat Roll mod.


License

This project is licensed under the MIT License.


discord-plural github-plural

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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