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Create: Schematic i18n
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Create: Schematic i18n

by SShakusora · on CurseForge

A small utility mod that bridges Create's schematic system with the Minecraft translation engine.

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Create: Schematic i18n

Create: Schematic i18n is a lightweight utility mod designed to bridge the gap between the Create's schematic system and Minecraft's built-in translation engine. It allows players and modpack creators to define localized names for .nbt schematic files using standard language files.

Features

How to Use

Instead of displaying the raw filename, this mod looks for a specific key in your language files (en_us.json, zh_cn.json, etc.).

1. Identify your Schematic Key

The mod generates translation keys based on the schematic's filename (without the .nbt extension).

2. Add Translations

Add the corresponding keys to your resource pack's language files:

assets/your_pack/lang/en_us.json

JSON

{
  "schematic.steam_engine_core": "Steam Engine Core",
  "schematic.automatic_farm_v1": "Compact Automatic Farm"
}

assets/your_pack/lang/zh_cn.json

JSON

{
  "schematic.steam_engine_core": "蒸汽机核心",
  "schematic.automatic_farm_v1": "小型自动农场"
}

3. See the Result

Once the resource pack is active, the Create Schematic table and UI will display "Steam Engine Core" instead of schematic.steam_engine_core.nbt.

Comparison Screenshots

Here's a quick visual comparison to demonstrate the mod's effect:

Before: Raw Schematic Filenames

Before

After: Localized Schematic Names

After

Installation

  1. Make sure you have Minecraft Forge/NeoForge and Create installed.
  2. Download the latest version of ​Create: Schematic i18n​.
  3. Place the .jar file into your mods folder.

For Modpack Creators

You can use this mod to professionally localize included schematics in your modpack. Simply include the translation keys in your global resource pack or via KubeJS/OpenLoader.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Links

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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