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Super  Dynamic Economy : Market Flow
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Super Dynamic Economy : Market Flow

by Truyty · on CurseForge

A dynamic economy where sell prices (/sell) adapt in real-time to supply and demand for a constantly evolving market.

⬇ Download on CurseForge

The author built this one for Minecraft 1.20.1 on Forge. On other versions it may install and then do nothing.

Super  Dynamic Economy : Market Flow  — screenshot 1Super  Dynamic Economy : Market Flow  — screenshot 2Super  Dynamic Economy : Market Flow  — screenshot 3Super  Dynamic Economy : Market Flow  — screenshot 4

Dynamic Economy: Market Flows

A high-performance economic engine featuring real-time pricing based on supply and demand, automated market erosion, and a universal order-based payment system.



Technical overview

Dynamic Economy replaces static shop systems with a responsive financial ecosystem. Item values ​​are calculated based on the real-time stock/price ratio, ensuring that market prices fluctuate according to player transactions. This system is designed to be a self-regulating solution for server administrators.

Fundamental Mechanics

Integration and configuration

The module generates two separate JSON files for precise control of the economic environment:

  1. market_global_settings.json:

    • Universal payment system: compatible with any economic plugin or basic configuration using #player#placeholders #amount#.

    • Default: /give #player# emerald #amount# .

    • Interval setting: Modify saturation thresholds (15 items) and real-time reset windows (72 h).

  2. market_config.json:

    • Individual settings for each recorded item, including base prices, custom stock targets, and specific price caps.

User experience



Implementation requirements

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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