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Guard Villagers - Autonomous Villager Defense
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Guard Villagers - Autonomous Villager Defense

Java mod listed for Minecraft 1.20–1.21. File opened and checked on 1 Oct 2026; downloads from the MC Java Mods app on Android.

by ReiZiven · on CurseForge

Automatic Guard Conversion! Villagers autonomously become/spawn guards when threats appear. Fully configurable addon for Guard Villagers.

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Guard Villagers help villagers to survive, but villagers still lack autonomy. Without player intervention, villagers and guards are doomed to eventually die. This addon improves village survival and immersion by giving villagers defensive autonomy — after all, why would they stand with their arms crossed while everyone slowly dies?

When threatened, villagers will automatically convert into guards, making villages far less dependent on the player.

By default, villagers from both natural and artificial villages can convert into guards whenever the number of guards is below 2. As soon as a threat appears — whether it is an entity that attacked them or a hostile mob they detect — a villager will be chosen to become a guard.

Conversion priority:

Nitwits

Unemployed villagers

Villagers with professions that have not been traded with

 

to make a artifical village it need to have at least one job site, one bell and one bed with a villager claimed to it 

 

alot of the things in the mod are configurable like 

require bell in natural village to guard conversion ( so if you destroy the bell they will stop converting ) off as default.

radius of detection of village.

radius of detection of guards.

village with profession can be converted.

nitwit can be converted .

unemployed can be converted.

what type of villages can the conversion occur be it NATURAL, ARTIFICIAL or BOTH villages, also NONE that make conversion occus anywhere .

spawn guard instead of converting villagers.

interval in ticks for checkings.

max guard villagers per area.

CONVERSION/SPAWN chance.

cooldown.

dropLoot false/true.

and more 

 

WARNING : this is the same mod as 

  1. irons-spell-villagers-priest-defensive-autonomy and mob conversion, this mod here is just configured for people who are lazy to configure it, using both mods may cause conflicts if you want both priest and guard conversion configure the mod yourself to add the entities you want in the entities list, this mod is a template that let u add any entities for conversion/spawn
  2. i recommend installing and configuring mob conversion 

 

 

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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