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Sol's Relic System (Crit System, Stats, and more.)
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Sol's Relic System (Crit System, Stats, and more.)

Java mod listed for Minecraft 1.16–1.21. Downloads from the MC Java Mods app on Android.

by solmochi · on CurseForge

A full-blown RPG artifact system. Every weapon and armor piece that enters your inventory becomes a Relic — a piece of equipment with randomized stats, an…

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Minecraft version

⬇ Download for 1.21.11 · NeoForge⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge⬇ Download for 1.16.5 · Forge
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Sol's Relic System (Crit System, Stats, and more.) — screenshot 1Sol's Relic System (Crit System, Stats, and more.) — screenshot 2Sol's Relic System (Crit System, Stats, and more.) — screenshot 3Sol's Relic System (Crit System, Stats, and more.) — screenshot 4Sol's Relic System (Crit System, Stats, and more.) — screenshot 5

Sol's Relic System x Item Rarity

Transform every weapon and armor piece into an RPG relic with randomized stats, leveling, sub-stat upgrades, crit mechanics, set bonuses, and more. This mod introduces a stat-based crit system that replaces Minecraft's vanilla simple jump-crit.

 


Need help, want to suggest a feature, or found a bug?

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Need help creating, leveling, ascending, or rerolling relics?
The complete guide includes progression walkthroughs, calculators, recipes, stat tables, drop rates, configuration, and troubleshooting.

Read the Sol's Relic System Field Guide

View on GitHub


The relic and reroll system in this mod is inspired by the Artifact system from Genshin Impact by HoYoverse. All credit and respect to the original game for the brilliant design that served as the foundation for this mod's mechanics — including stat rolling, milestone upgrades, deterministic seeds, the leveling preview UI, the sub-stat reroll slot machine animation, and the stat summary screen.


📖 What Is This Mod?

Sol's Relic System x Item Rarity is an expansion of Sol's Item Rarity Mod that turns Minecraft's equipment into a full-blown RPG artifact system. Every weapon and armor piece that enters your inventory becomes a Relic — a piece of equipment with randomized main stats, up to 4 sub-stats, an XP-based leveling system, crit mechanics, armor set bonuses, and much more.

If you've ever played Genshin Impact and wished Minecraft had the same kind of artifact grinding, stat optimization, and upgrade excitement — this is the mod for you.

⚠️ This mod REQUIRES Sol's Item Rarity Mod v1.7+ as a dependency. It will not work without it.

✅ Fully Supports and recommends Sol's Damage Indicator v1.1.5+ as optional dependency. (For revamped crit system support)


📍 What this mod adds

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With Sol's Relic System, eligible gear can gain:

This makes the mod great for:


📍What becomes a Relic?

The relic system applies to eligible combat and equipment items, including:

The mod also supports modded gear through tags, weapon checks, material checks, and naming heuristics.

If needed, server owners can block specific items or even entire mods with relic_blacklist.json.


📍How Relics work

When an eligible item gets processed by the mod, it receives relic data:

That last part matters: milestone outcomes are locked to the relic itself, so reloading the world does not reroll future milestone results.


📍Main Stat pools

Each relic gets 1 main stat, based on item slot:

Slot Possible Main Stats
Helmet Crit DMG, Crit Rate, Luck%, ATK SPD, Move SPD
Chestplate / Elytra DEF%, HP%, ATK%
Leggings ATK (Flat)
Boots HP (Flat)
Weapons / Tools ATK%, ATK SPD, Crit Rate, Crit DMG, Durability%
   

📍Sub-Stats

Relics can have up to 4 sub-stats.

Possible sub-stats include:

Notes:


Starting sub-stats by rarity

Rarity Starting Sub-Stats
Common 0
Uncommon 0-1
Rare 1-2
Epic 2-3
Legendary 3-4
Mythical 3-4
Supreme 4

Higher rarity relics start stronger and have a much higher ceiling.


Max level by rarity

Rarity Max Level Total XP to Max (Default Config)
Common +4 850
Uncommon +4 850
Rare +9 3,675
Epic +12 6,790
Legendary +16 13,160
Mythical +20 22,650
Supreme +24 35,900

Relic EXP cost scales upward each level, so early upgrades are fast while endgame relics take real investment.


📍Milestone upgrades

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Every 4 levels a relic reaches a milestone:

At each milestone the relic will:

The mod shows this through a dedicated milestone upgrade sequence, and if you still have enough materials afterward, you can continue with Upgrade Again.


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📍Aster Table

The Aster Table is the mod's main progression block.

It is also the only supported upgrade and reroll station in the current versions of the mod. When Sol's Item Rarity is installed, the Aster Table displays as Legendary rarity.

Use it to:

Recipe:

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Any item in the solsrelicsystem:aster_cores tag works in the recipe's top-center slot.


📍Aster Cores

Aster Cores are your main relic leveling currency.

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 1

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 2

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 3

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 4

Aster Core Default EXP Default Drop Chance
Tier 1 500 2.5%
Tier 2 200 5.0%
Tier 3 80 10.0%

Important:

By default, the generated Aster Core mob list includes many standard hostiles plus stronger enemies like Piglin Brutes, Elder Guardians, Withers, Ender Dragons, and Wardens.


📍Relic Rarity Ascension/Upgrades

Resonance Core

A max-level relic can be ascended by one rarity at the Aster Table.

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 5

 

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 6

Resonance Core I: Common to Uncommon

 

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 7

Resonance Core II: Uncommon to Rare

 

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 8

Resonance Core III: Rare to Epic

 

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 9

Resonance Core IV: Epic to Legendary

 

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 10

Resonance Core V: Legendary to Mythical

 

Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 11

Resonance Core VI: Mythical to Supreme

Place a max-level relic and its matching Resonance Core in the Aster Table, review the Current and After comparison, and confirm the ascension.

The item's normal rarity limit still applies. Items capped at Mythical cannot become Supreme, while fixed-rarity and specially controlled relics keep their intended progression.

What Ascension Does

Ascended relics display Ascended I-VI and add (A1) through (A6) to their names.

How to Obtain Resonance Cores

All six Resonance Cores can be crafted through a Crafting Table progression using lower Resonance Cores and Aster Cores.

Resonance Core I and II can also drop from eligible hostile mobs killed by a player:

By default, eligible enemies include:

Eligibility follows the same configurable mob list used for Aster Core drops. Server owners can add supported modded enemies or remove default enemies through aster_core_mobs.json.    


📍Dust of Enlightenment

Dust of Enlightenment is the endgame reroll item.

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Sol's Relic System (Crit System, Stats, and more.) — Minecraft Java mod, screenshot 12

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It can only be used on relics that are:

What it does:

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Default mob drop rates:

Mob Default Dust Chance
Warden 5.0%
Ender Dragon 8.0%
Wither 3.0%
Elder Guardian 2.0%
Ravager 1.0%
Piglin Brute 0.5%
Vindicator 0.5%

Important:

Pity system: by default, every 5th reroll triggers pity. On pity rerolls, you can pick 2 target sub-stats, and the system guarantees extra upgrade distribution into those chosen lines.


📍Chest loot

Aster Cores and Dust can also appear in chest loot.

Dust of Enlightenment uses direct final chest chances:

Chest Category Default Dust Chance
Common vanilla chests 1.0%
Rare vanilla chests 3.0%
Ancient City / Ice Box 5.0%
End City Treasure 7.0%
Modded namespace chest tables 3.0%

Aster Cores still use the separate Aster Core chest multipliers in config.

Version note:


📍Crit system

This mod adds a full Crit Rate / Crit Damage system.

Default settings:

Crit multiplier formula:

Crit stats come from:


📍Universal damage scaling

With Universal Damage enabled, relic ATK stats can affect more than melee.

Supported damage ownership includes:

This makes relic builds useful for more than just sword combat.


Material scaling and balance

Relic stats scale with the item's material tier:

Material Tier Multiplier
Wood / Leather 0.45x
Stone / Chainmail 0.60x
Gold 0.70x
Iron 0.85x
Diamond 1.00x
Netherite 1.12x
Special / Unique 1.00x

Default balance caps and rules:


📍Set bonuses

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Wear matching armor to activate 2-piece and 4-piece bonuses.

Default material sets:

Set 2-Piece 4-Piece
Leather +5% HP +10% HP, +5% DEF
Iron +10% DEF +15% DEF, +5% ATK
Gold +15% Luck +20% Luck, +10% Crit DMG
Diamond +8% ATK +12% ATK, +8% Crit Rate
Netherite +10% ATK +15% ATK, +5% Crit Rate, +10% Crit DMG
Chainmail +8% DEF +12% DEF, +3% Move SPD
Turtle +10% HP +15% HP, +5% DEF

Extra support:


📍Phantom weapon slots

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Phantom slots let you use weapon relic stats without actively holding that weapon.

Features:

Safety behavior:


📍Stat summary screen

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Press I by default to open the Stat Summary screen.

It shows:


📍Commands

Command Permission Purpose
/srs info Everyone Shows relic data for held item
/srs stats Everyone Shows total stat summary
/srs recycle Everyone Recycles held relic for Aster Cores
/srs help Everyone Command help
/srs setlevel <level> OP Sets relic level for testing/admin use
/srs resetrelic OP Removes relic data from held item
/srs reload OP Reloads the JSON configs

Full alias also works: /solsrelic


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📍Recycling

Use /srs recycle while holding a leveled relic to destroy it and get back Tier 3 Aster Cores.

Default refund:


📍Configuration

The mod is highly configurable for servers and modpacks.

Main common config: solsrelicsystem-common.toml

Generated JSON configs:

File Purpose
aster_core_mobs.json Which entities can drop Aster Cores
dust_of_enlightenment_mobs.json Exact Dust drop chances by entity / namespace / UUID
set_bonuses.json Material sets and custom item-based sets
relic_blacklist.json Block whole mods or specific items
instructions.txt Built-in config guide

Supported mob key formats:

Common things you can tune:


Multiplayer and anti-exploit safety

This mod was clearly built with server play in mind.

Notable protections include:


Credits & Acknowledgments


Happy grinding, and may your sub-stat rolls be ever in your favor! 🎲

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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