Civillis Magic Compatibility
Adds compatibility between Civilis and various magic mods.
I don't know my version or loader
Requires Civillis as a dependency.
Addon for Civillis to add compatibility to most magic mods. Most magic workstations and utility blocks that are signs of a player will now create Civillis' civilized areas, preventing mob spawns in a nearby radius without the use of torches.
Blocks as small as source jars (Ars Nouveau) or element extractors (Elementalcraft) are supported and their strength will scale based on rarity, power and size.
Adds support for the following mods:
- Ars Nouveau
- Blood Magic
- Celestisynth
- Elementalcraft
- Irons' Spells and Spellbooks
- ProjectE
- Theurgy
Other Addons
Civillis Technology adds support for most tech mods.
Civillis Minecolonies adds support for Minecolonies buildings to better protect colonies.
Mod Development
Civillis and Civillis Magic are still in development. More mods will be supported in the future. Contributions are welcome via the mod's GitHub repository.
Civilis Magic is an addon made in collaboration with the original Civillis developer.
Feel free to be used in any modpack.
- Ships as civilis_magic-1.0.1-universal-1.20.1.jar — drop this file into the mods folder
- Download size: 70 KB
- Download link checked 23 Aug 2026 — working
These come from our own check of the pack file, not from the source page.