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NotTodayMob
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NotTodayMob

Java mod listed for Minecraft 1.20–1.21. Downloads from the MC Java Mods app on Android.

by M0stlyHarmless · on CurseForge

“What do we say to the Mob of Death? Not today.” Block unwanted mobs or adjust spawn frequency using simple, server-side config rules.

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.11 · NeoForge⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

NotTodayMob

Designed with simplicity and performance in mind, NotTodayMob provides configurable control over mob spawning without modifying world generation definitions or biome data. Individual mobs — or entire namespaces — can be blocked entirely, or have their natural spawn frequency increased or reduced using straightforward configuration.

NotTodayMob is intended for modpack creators and server administrators who want predictable, lightweight control over mob behaviour without complex datapacks or scripting.

All changes are applied at runtime and work automatically with modded mobs, modded biomes, and custom dimensions.

When unwanted mobs try to spawn, the answer is simple: not today.

Latest Update - Version 1.0.6

NotTodayMob now includes expanded control over natural and custom mob spawning.

The naturalSpawnWeightMultipliers setting allows pack creators and server administrators to reduce, increase, or disable natural spawning for matching entities.

A new customSpawnChanceMultipliers setting also allows spawn attempts using the EVENT or TRIGGERED spawn types to be reduced or disabled independently, providing support for mods that use custom event-based spawning.

Features

Note

On Forge 1.20.1 and NeoForge 1.21.1, matching spawners are first replaced with an inert spawner before being safely removed on a later chunk load.

This staged removal avoids chunk-loading warnings caused by removing block entities too early during world generation.

Typical Use Cases

Configuration Guide

NotTodayMob is configured using a small set of server-side settings designed to be predictable and easy to understand. Changes can be made at any time and will apply automatically after restart or reload.

Core Behaviour

blockEntitiesEnabled

Controls whether matching entities are prevented from spawning.

Default: true

If disabled, all entity blocking rules are ignored.

blockBabyVariants

Controls whether baby variants of blocked entities are also blocked.

Default: true

If disabled, baby variants will still spawn even when the adult equivalents are blocked.

World-Generated Spawner Handling

worldgenSpawnerRemoval

Controls whether matching world-generated spawners are removed or replaced during chunk loading.

Default: true

If enabled, matching spawners will be:

If disabled, world-generated spawners remain unchanged.

worldgenSpawnerReplacements
worldgenSpawnerReplacements = [
    "minecraft:zombie"
]
Behaviour
Example
blockedEntities = [
    "minecraft:skeleton",
    "minecraft:*spider"
]

worldgenSpawnerReplacements = [
    "minecraft:zombie"
]

Here, skeleton or spider spawners found during chunk loading will become zombie spawners

Spawner and Spawn Egg Controls

suppressBlockedEntitySpawners

Controls whether matching spawners are blocked from use.

Default: true

If disabled:

suppressBlockedEntitySpawnEggs

Controls whether matching spawn eggs are blocked from use.

Default: true

If disabled:

Inventory and Item Cleanup

cleanupDroppedItems

Controls whether spawn eggs and spawners for blocked entities are removed immediately when dropped into the world.

Default: true

Disable this if you want blocked items to exist but still prevent spawning.

inventoryCleanupIntervalTicks

Controls how often (in ticks) player inventories are checked for blocked spawn eggs and spawners.

Default: 10

Ticks Actual Time
10 Half a second
20 One second

Higher values reduce overhead but delay cleanup.

enableStatsLogging

Controls whether periodic NotTodayMob summary statistics are written to the server log.

Default: false

statsLoggingIntervalTicks

Controls how often (in ticks) summary statistics are logged.

Default: 12000

Ticks Actual Time
12000 Ten minutes
24000 Twenty minutes
statsLoggingVerbose

Controls whether additional detail is included in each statistics report.

Default: false

When enabled, reports may include:

statsLoggingToSeparateFile

Controls whether statistics are also written to a dedicated log file.

Default: false

When enabled, statistics will also be written to logs/nottodaymob.log

Blocking Entities

blockedEntities

Defines which entities are prevented from spawning.

Supports:

Examples
blockedEntities = [
    "minecraft:skeleton",
    "minecraft:*spider",
    "alexsmobs:*",
    "minecraft:zombie|dimensions=minecraft:overworld"
]
blockedBabyEntities

Defines which baby variants are prevented from spawning without blocking their adult counterparts.

Supports:

Examples
blockedBabyEntities = [
    "minecraft:zombie", 
    "minecraft:*piglin", 
    "alexsmobs:*", 
    "minecraft:hoglin|dimensions=minecraft:the_nether"
]

Scope Rules to Specific Dimensions

Rules can optionally be limited to one or more dimensions using inline dimensions= filtering.

blockedEntities = [
    "minecraft:skeleton|dimensions=minecraft:overworld",
    "minecraft:blaze|dimensions=minecraft:the_nether",
    "alexsmobs:*|dimensions=twilightforest:twilight_forest"
]
Behaviour
Example
blockedEntities = [
    "minecraft:zombie|dimensions=minecraft:overworld"
]

Here, zombies are blocked only in the Overworld, while remaining unaffected in other dimensions.

Adjusting Natural/Custom Spawn Frequency

naturalSpawnWeightMultipliers

Adjusts natural spawn frequency for matching entities.

naturalSpawnWeightMultipliers = [
    "minecraft:zombie=0.5",
    "minecraft:creeper=2.5",
    "minecraft:bat=0.0"
]

Format: entity_or_pattern = multiplier

Multiplier Behaviour
Multiplier Effect
0.0 Disables natural spawning
0.5 Half as common
1.0 Vanilla behaviour
2.5 Roughly 250% spawn frequency
10.0 Maximum supported multiplier

Weight adjustments apply only to natural spawning. Spawner, command, and other spawn sources are unaffected.

customSpawnChanceMultipliers

Adjusts spawn success chance for matching entities created through EVENT or TRIGGERED spawn types.

customSpawnChanceMultipliers = [
    "simpleenemymod:ruunit=0.1",
    "simpleenemymod:usunit=0.1",
    "examplemod:boss=0.0"
]

Format: entity_or_pattern = multiplier

Multiplier Behaviour
Multiplier Effect
0.0 Disables matching custom spawns
0.1 Allows roughly 10% of attempts
0.5 Allows roughly half of attempts
1.0 Original spawning behaviour

Chance adjustments apply only to EVENT and TRIGGERED spawns. Natural, spawner, spawn egg, command, and other spawn sources are unaffected.

Compatibility

NotTodayMob works automatically with:

No special integration is required.

Reporting Issues

If you encounter a compatibility issue with another mod, please report it via the project issue tracker so it can be investigated.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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