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Terrarium Expanded
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Terrarium Expanded

Java mod listed for Minecraft 1.21. Downloads from the MC Java Mods app on Android.

by intplex · on CurseForge

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.11 · Fabric⬇ Download for 1.21.1 · Fabric⬇ Download for 1.21.11 · NeoForge⬇ Download for 1.21.1 · NeoForge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Terrarium Expanded

Bring the Earth into Minecraft with real-world terrain, biome-driven landcover, and configurable world scale.

Terrarium Expanded includes integrations for:

Requirements

  • Minecraft 1.21.1
  • Java 21+
  • A live internet connection during world generation and exploration

Terrarium Expanded fetches three live remote data sources:

  • Terrain tiles
  • Surface-water tiles
  • Ecoregion tiles

If those services are unavailable or blocked, world generation quality and completeness will degrade.

What The Mod Does

Terrarium Expanded generates an Earth-shaped overworld from real map data instead of vanilla noise alone.

You can also choose different zoom levels, which change the playable world's total size and the approximate real-world distance represented by each block.

Screenshot Gallery

Primary gallery below uses the vanilla biome integration at z=10.

San Francisco

San Francisco at z=10

Mt. Fuji

Mt. Fuji at z=10

Strait of Gibraltar

Strait of Gibraltar at z=10

Montreal

Montreal at z=10

Grand Canyon

Grand Canyon at z=10

More screenshots and alternate biome-integration galleries are indexed in documentation/readme.md.

World Size / Zoom Levels

Higher zoom means a much larger playable world with finer real-world detail, but also heavier generation cost and more remote tile fetches.

Zoom World Size (blocks) Approx. Scale Guidance
8 65,536 x 65,536 ~611.50 m/block Broad regional scale, fastest option
9 131,072 x 131,072 ~305.75 m/block Large world, lighter runtime cost
10 262,144 x 262,144 ~152.87 m/block Good default balance for exploration
11 524,288 x 524,288 ~76.44 m/block Finer terrain detail, heavier generation
12 1,048,576 x 1,048,576 ~38.22 m/block Maximum scale and detail, slowest uncached exploration

Requirements

The mod depends on live requests for:

These datasets are configurable in the Earth preset editor, but the default experience assumes the public tile services are reachable.

Performance Expectations

Performance can be poor when the game has to generate many chunks quickly or enter uncached regions for the first time.

As the world generates, downloaded terrain, surface-water, and ecoregion files are written into a local cache. You can delete this cache at any time without breaking the world, but future generation will be slower until the files are downloaded again.

Once tiles are cached locally, revisiting the same regions should be smoother.

Data Sources

Terrarium Expanded currently uses:

Default remote endpoints are currently configured as:

Current Caveats

For implementation details, see documentation/WORLDGEN.md.

Development / Local Build

Build from the repo root with:

.\gradlew build

The project targets Architectury with both Fabric and NeoForge enabled.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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