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Liminal Industries - Rescripted
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Liminal Industries - Rescripted

by Fjule · on CurseForge

A rewrite of the original Liminal Industries modpack with KubeJS to be more performative. Also includes new custom content made and suggested by the…

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The author built this one for Minecraft 1.20.1 on Forge. On other versions it may install and then do nothing.

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Liminal Industries Logo

 

This Modpack is a fork and expansion of the original, completely rewritten in javascript via Kubejs. It aims to enhance performance and create an overall better experience for it's players, while allowing the community to suggest and expand content beyond what was originally possible.

Original Modpack by Appocryptha: https://www.curseforge.com/minecraft/modpacks/liminal-industries

Expect lots of changes and new content soon!

 

Update 29/August/2026: 1.19.3 - 9 is still on it's way! In the meantime, we have a new discord that you can join! Most talk about the upcoming update is going to be on there.
Link: https://discord.gg/DHzSt8ves5

Warning: This project is still in active development and may contain issues! Please join the liminal industries discord and keep up with the modpack's development in it's respective channel.

Main LI Discord: (will expire after 30 days) https://discord.gg/pg8ZhGSUW
Discord for this fork! (will not expire) https://discord.gg/DHzSt8ves5

Please report any issues you may encounter to Dusklore there.

 

Changelist:

PERFORMANCE CHANGES AND BUG FIXES

  • Migrates all mcfunctions to kubejs scripts with minimal command usage.
  • Massive world changes; complete rewrite of the worldgen system, using a physical node block based grid system instead of marker entities. Also reworked how schematics are placed to ease generational lag, with a custom performance mod made by SdataG.
  • Fixed many issues and stabilised existing features using clever kubejs scripting.

NEW CONTENT AND COMMUNITY INVOLVEMENT

  • Adds many community made rooms, and a new starting sector; Minor changes to existing rooms.
  • Adds other custom content made and suggested by the community directly.
  • Many quality of life changes, and visual overhauls.
  • Many new ways to obtain existing items, and items that were originally unobtainable.
  • Many new features alongside existing ones that were rewritten.
  • Many new quests added, chapter 2.5 for the library, and an extension to chapter 3.5 for the poolrooms.
  • New ways to modify the backrooms environment, allowing for the swapping of floors.
  • Overhauled circuit breakers which now control a room's lighting and the furniture around them.

OTHER MAJOR CHANGES FROM THE BASE PACK

  • Sculk changes; Deals damage over time instead of giving annoying effects.
  • Removed Nether Portals; Replaced it's functionality with other features.
  • Waystones found around the backrooms, and new parkour abilities.
  • Overhauled worldgen. Sector size is increased so they are found further out, and many sectors overlap each other, creating the possibility of smooth and interesting generation.

THE ROOM FORGE

  • Completely rewrote and ported over the room forge to the current versions of Liminal Industries.
  • This allows community members to easily build and modify room schematics.

 

NOTE: THIS LIST IS GENERALISED AND NOT LIMITED TO WHAT YOU SEE

Most features are not mentioned here specifically, as there are way too many to list. A more detailed list of changes is found under every uploaded file.

 

 

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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