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MobLevelScale, Addon Mine and Slash
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MobLevelScale, Addon Mine and Slash

by Morkerod · on CurseForge

Forge 1.20.1 addon for Mine and Slash. Ensures mobs always spawn at or above the nearest player level, preventing low-level enemies from appearing. Tamed…

⬇ Download on CurseForge

The author built this one for Minecraft 1.20.1 on Forge. On other versions it may install and then do nothing.

MobLevelScale — Mod Summary

Minecraft 1.20.1 | Forge 47.4.20 | Mine and Slash Addon


Overview

MobLevelScale is a lightweight Forge mod that solves one of the most immersion-breaking issues in Mine and Slash modpacks: enemies spawning far below the player's level. No matter how far you progress, weak mobs keep appearing and cluttering the world. MobLevelScale guarantees that every mob spawns at or above the nearest player's level, making the world feel consistently challenging.


The Problem

Mine and Slash assigns mob levels based on dimension config ranges and a variance value. This means a level 80 player can still encounter level 10 zombies wandering nearby. It breaks immersion, wastes time, and makes the early-game mobs feel pointless at higher levels.


How It Works

MobLevelScale listens for mob spawn events at the lowest possible priority, ensuring it runs after Mine and Slash has already assigned the mob's level. If the assigned level is below the nearest player's level, the mod corrects it upward using Mine and Slash's own capability system.


Compatibility


Credits

Concept, design, and testing: Morkerod

Code architecture and implementation: Claude (Anthropic)

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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