Create: Chain Conveyors Compat
A Create addon that adds a tag to allow any item to be used as a chain conveyor connector with custom texture support. For modpack development and adding…
⬇ Download on CurseForgeThe author built this one for Minecraft 1.21.1 on NeoForge. On other versions it may install and then do nothing.







Create: Chain Conveyors Compat
This Create addon for Neoforge 1.21.1 allows any item to be used for connecting chain conveyors via a unique tag.
The chain items featured in the screenshots are from TerraFirmaCraft as this addon was initially intended to support those exclusively, but TFC is not a dependency, and this addon can be used to add chain conveyor functionality to items from any mod. The code is partially based on the implementation of this feature in the WoodenCog addon for Forge 1.20.1 by Manwe_b.
This mod's entire implementation is built on mixins, and as I'm not terribly experienced in working with these, I can't guarantee its compatibility with other mods or addons that affect the behavior of Create's Chain Conveyors.
Compatibility Notes
- TerraFirmaCraft (Out-of-the-box compatibility)
- Create Aeronautics (Modded chains work on chain conveyors on physics contraptions)
- Quark, Supplementaries, Farmer's Delight (Rope can be added to tag, but the default rendering looks very broken. As of v0.1.0, a generic rope texture is included in the mod, together with conditionally-loaded data map entries for these items. Users are no longer required to supply their own replacement texture for these items to appear without broken rendering )
- Let me know how it gets along with other mods!
Adding Compatibility for Modded Chains (or other items)
Items that can be used to connect chain conveyors are included in the item tag #createchaincompat:valid_for_chain_conveyor. By default, this tag inherits from the #c:chains tag. Valid connectors for chain conveyors can be added to the tag using datapacks, KubeJS, or any other method for adding tags to items. Theoretically, any item (not just chains) can be added to this tag, but non-chainlike blocks may render strangely and non-block items (items that cannot be placed) will render identically to the vanilla minecraft chain unless a custom texture for that item is added to the data map.
Adding Custom Textures via Data Map (v0.0.4)
v0.0.4 adds a data map that can be used to add custom textures for blocks and items when they are used to connect chain conveyors. The datamap is located at createchaincompat/data_maps/item/chain_tex_data.json. This also allows for live reloading with the /reload command to quickly test your changes ingame!
See the example .json file below:
{
"values": {
"minecraft:melon_slice": {
"texture": "minecraft:textures/block/melon_side.png"
}
}
}
Note: the melon slice is not added to the valid_for_chain_conveyor tag by default. It is only included as an example of how to use this feature.
Known Issues
- Game crashes when loading into an existing world with "vanilla" chain conveyors. Fixed in v0.0.2
- In cases where the chain's block texture location does not match the resource location of the block itself, the texture will not load properly. I'm trying to work out a better way to get the intended texture. Fixed in v0.0.4
- Sneak-wrenching chain conveyors in pre-existing worlds with chain connections made before installing this addon will not return any chains to the player's inventory. Fixed in v0.1.0
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as createchaincompat-0.1.0.jar — drop this file into the mods folder
- Download size: 121 KB
- Download link checked 23 Aug 2026 — working
These come from our own check of the pack file, not from the source page.