Sable Entity Damage
The author built this one for Minecraft 1.21.1 on NeoForge. On other versions it may install and then do nothing.
This mod makes Sable physics objects do damage to players and entities.
If an object hits an entity with enough velocity, it will do damage. The amount of damage is proportional to the velocity at which the object hits the entity.
There is also another type of damage. When a physics object collides with a solid block with enough velocity, it will cause a "blast radius" at the area of the impact. The scale of the radius and the amount of damage done are also proportional to the velocity. The most damage is dealt at the site of the impact, while there is falloff further away from the center. This type of damage causes a really annoying explosion sound and burst of explosion particles.
All settings, such as the regular damage multiplier, blast radius multiplier, radius size multiplier, impact thresholds, sound volume, etc can be configured. I have not added custom config buttons because I am lazy, so the config might be hard to navigate. I might fix this later.
There will surely be a lot of problems with this mod because it's kind of poorly made. If you find problems with it or have complaints or suggestions, join my Discord.
This mod was made with the help of Claude Code.
In case it wasn't clear, you need Sable to use this mod.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as sableentitydamage-1.0.0.jar — drop this file into the mods folder
- Download size: 20 KB
- Download link checked 23 Aug 2026 — working
These come from our own check of the pack file, not from the source page.