ModsJava
DoubleJump. Including A Test Server Now!!!
BE SURE to read the rest of it,Thanks <3 Test Server: TestPlayer.mcjoin.it You can now have 5 Particle Effects and 5 Sound Effects! You can also add a…
⬇ Download on SpigotBE SURE to read the rest of it,Thanks <3
Test Server: TestPlayer.mcjoin.it
You can now have 5 Particle Effects and 5 Sound Effects!
You can also add a delay between Particle/Sound Effects!
If you like my plugin give it a good rating and review,
FOUND a bug,pm me or post down below.
What it does?
- when a player double jump it will DoubleJump.
How to install?
- download DoubleJump.jar and put it as plugin in your server,restart and it will create a Config.yml.
Permissions:
- dj.doublejump
if player does NOT have permission then Event will be DISABLED.
Config.yml
The config does works with color codes.
Colors can be found
All types of Particle Effects can be found
FEATURES:
Done - Particle Effects
Done - Adding delay between ParticleEffects and SoundEffect.
Known Bugs:
- NONE. Tested as far as i can,should work finw
Any questions,ask down below here and i do my best,if want anything added,just message down here.
ENJOY!!
Also check out this server:
vernixlobby.mcplay.nl
Test Server: TestPlayer.mcjoin.it
You can now have 5 Particle Effects and 5 Sound Effects!
You can also add a delay between Particle/Sound Effects!
If you like my plugin give it a good rating and review,
FOUND a bug,pm me or post down below.
What it does?
- when a player double jump it will DoubleJump.
How to install?
- download DoubleJump.jar and put it as plugin in your server,restart and it will create a Config.yml.
Permissions:
- dj.doublejump
if player does NOT have permission then Event will be DISABLED.
Config.yml
Spoiler: Config
Code (Text):
##############
##DoubleJump##
##############
#######################
#author: PeterXonwiiXx#
#######################
#https://www.spigotmc.org/resources/authors/peterxonwiixx.118919/
#cooldown between DoubleJumps.
#cooldown is in real life seconds!
cooldown: 5
#Enable or Disable add message after you used DoubleJump.
messageadd: true
#Message player will receive after DoubleJump.
cooldownadd: '&4DoubleJump will be refilled in 5sec'
#Enable or Disable remove message when you can use DoubleJump.
messageremove: true
#Message player will receive when he is able to DoubleJump.
cooldownremove: '&2DoubleJump refilled'
#Enable or Disable firework when a player DoubleJumps.
fireworkonlaunch: true
fireworkdelay: 3
#Set the type of firework you want
fireworktype: 'BALL_LARGE'
flicker: false
trail: true
#RGB coler can be found on http://www.colorpicker.com/
#Color thats inside the fireworkball.
fireworkcolor:
r: 0
g: 163
b: 217
#Color thats outside the firework ball.
fireworkfadecolor:
r: 255
g: 0
b: 174
#ALL SoundEffects in minecraft can be found on http://pastebin.com/K5QaYM33
#Enable or Disable SoundEffect.
1.soundeffect: true
#3 seconds AFTER player has DoubleJumped.sound will launch.
1.delay: 3
#Special soundeffects when a player DoubleJumps.
1.soundname: 'LEVEL_UP'
#The pitch of the soundeffect.
1.pitch: 0
#Second SoundEffect.
2.soundeffect: true
2.delay: 3
2.soundname: 'FIRE'
2.pitch: 0
#Third SoundEffect.
3.soundeffect: false
3.delay: 3
3.soundname: 'LEVEL_UP'
3.pitch: 0
#Fourth SoundEffect.
4.soundeffect: false
4.delay: 3
4.soundname: 'LEVEL_UP'
4.pitch: 0
#Fift SoundEffect.
5.soundeffect: false
5.delay: 3
5.soundname: 'LEVEL_UP'
5.pitch: 0
#Enable or Disable ParticleEffects.
1.ParticleEffects: true
#The type of the ParticleEffect.
1.ParticleEffect: "FLAME"
1.Delay: 3
1.float offsetX: 0
1.float offsetY: 0
1.float offsetZ: 0
1.float speed: 1
1.amount: 50
1.double range: 2
#Second SoundEffect.
2.ParticleEffects: false
2.Delay: 3
2.ParticleEffect: "FLAME"
2.float offsetX: 0
2.float offsetY: 0
2.float offsetZ: 0
2.float speed: 1
2.amount: 50
2.double range: 2
#Third SoundEffect.
3.ParticleEffects: false
3.Delay: 3
3.ParticleEffect: "FLAME"
3.float offsetX: 0
3.float offsetY: 0
3.float offsetZ: 0
3.float speed: 1
3.amount: 50
3.double range: 2
#Fourth SoundEffect.
4.ParticleEffects: false
4.Delay: 3
4.ParticleEffect: "FLAME"
4.float offsetX: 0
4.float offsetY: 0
4.float offsetZ: 0
4.float speed: 1
4.amount: 50
4.double range: 2
#Fift SoundEffect.
5.ParticleEffects: false
5.Delay: 3
5.ParticleEffect: "FLAME"
5.float offsetX: 0
5.float offsetY: 0
5.float offsetZ: 0
5.float speed: 1
5.amount: 50
5.double range: 2
##DoubleJump##
##############
#######################
#author: PeterXonwiiXx#
#######################
#https://www.spigotmc.org/resources/authors/peterxonwiixx.118919/
#cooldown between DoubleJumps.
#cooldown is in real life seconds!
cooldown: 5
#Enable or Disable add message after you used DoubleJump.
messageadd: true
#Message player will receive after DoubleJump.
cooldownadd: '&4DoubleJump will be refilled in 5sec'
#Enable or Disable remove message when you can use DoubleJump.
messageremove: true
#Message player will receive when he is able to DoubleJump.
cooldownremove: '&2DoubleJump refilled'
#Enable or Disable firework when a player DoubleJumps.
fireworkonlaunch: true
fireworkdelay: 3
#Set the type of firework you want
fireworktype: 'BALL_LARGE'
flicker: false
trail: true
#RGB coler can be found on http://www.colorpicker.com/
#Color thats inside the fireworkball.
fireworkcolor:
r: 0
g: 163
b: 217
#Color thats outside the firework ball.
fireworkfadecolor:
r: 255
g: 0
b: 174
#ALL SoundEffects in minecraft can be found on http://pastebin.com/K5QaYM33
#Enable or Disable SoundEffect.
1.soundeffect: true
#3 seconds AFTER player has DoubleJumped.sound will launch.
1.delay: 3
#Special soundeffects when a player DoubleJumps.
1.soundname: 'LEVEL_UP'
#The pitch of the soundeffect.
1.pitch: 0
#Second SoundEffect.
2.soundeffect: true
2.delay: 3
2.soundname: 'FIRE'
2.pitch: 0
#Third SoundEffect.
3.soundeffect: false
3.delay: 3
3.soundname: 'LEVEL_UP'
3.pitch: 0
#Fourth SoundEffect.
4.soundeffect: false
4.delay: 3
4.soundname: 'LEVEL_UP'
4.pitch: 0
#Fift SoundEffect.
5.soundeffect: false
5.delay: 3
5.soundname: 'LEVEL_UP'
5.pitch: 0
#Enable or Disable ParticleEffects.
1.ParticleEffects: true
#The type of the ParticleEffect.
1.ParticleEffect: "FLAME"
1.Delay: 3
1.float offsetX: 0
1.float offsetY: 0
1.float offsetZ: 0
1.float speed: 1
1.amount: 50
1.double range: 2
#Second SoundEffect.
2.ParticleEffects: false
2.Delay: 3
2.ParticleEffect: "FLAME"
2.float offsetX: 0
2.float offsetY: 0
2.float offsetZ: 0
2.float speed: 1
2.amount: 50
2.double range: 2
#Third SoundEffect.
3.ParticleEffects: false
3.Delay: 3
3.ParticleEffect: "FLAME"
3.float offsetX: 0
3.float offsetY: 0
3.float offsetZ: 0
3.float speed: 1
3.amount: 50
3.double range: 2
#Fourth SoundEffect.
4.ParticleEffects: false
4.Delay: 3
4.ParticleEffect: "FLAME"
4.float offsetX: 0
4.float offsetY: 0
4.float offsetZ: 0
4.float speed: 1
4.amount: 50
4.double range: 2
#Fift SoundEffect.
5.ParticleEffects: false
5.Delay: 3
5.ParticleEffect: "FLAME"
5.float offsetX: 0
5.float offsetY: 0
5.float offsetZ: 0
5.float speed: 1
5.amount: 50
5.double range: 2
The config does works with color codes.
Colors can be found
Spoiler: HERE
RGB, colors can be found
Spoiler: HERE
Read it good so you dont mess the config up!
All types of Particle Effects can be found
Spoiler: HERE
FEATURES:
Done - Particle Effects
Done - Adding delay between ParticleEffects and SoundEffect.
Known Bugs:
- NONE. Tested as far as i can,should work finw
Any questions,ask down below here and i do my best,if want anything added,just message down here.
ENJOY!!
Also check out this server:
vernixlobby.mcplay.nl
Quick facts
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
DoubleJump. Including A Test Server Now!!! is a free Minecraft Java mod. Downloaded 1,057 times (via Spigot). Download it and open it directly in the game.