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Animal Garden - Bongo
ModsJava

Animal Garden - Bongo

by aquarius_playz · on CurseForge

This mod adds the bongo, the largest and heaviest of the African forest antelopes, to the game

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.11 · Fabric⬇ Download for 1.21.9–1.21.10 · Fabric⬇ Download for 1.21.8 · Fabric⬇ Download for 1.21.5 · Fabric⬇ Download for 1.21.4 · Fabric⬇ Download for 1.21.1 · Fabric⬇ Download for 1.20.1 · Fabric⬇ Download for 1.21.11 · Forge⬇ Download for 1.21.9–1.21.10 · Forge⬇ Download for 1.21.6–1.21.8 · Forge⬇ Download for 1.21.5 · Forge⬇ Download for 1.21.4 · Forge⬇ Download for 1.21.1 · Forge⬇ Download for 1.20.1 · Forge⬇ Download for 1.21.11 · NeoForge⬇ Download for 1.21.9–1.21.10 · NeoForge⬇ Download for 1.21.6–1.21.8 · NeoForge⬇ Download for 1.21.5 · NeoForge⬇ Download for 1.21.4 · NeoForge⬇ Download for 1.21.1 · NeoForge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
Animal Garden - Bongo — screenshot 1

This mod adds the bongo, the largest and heaviest of the African forest antelopes, to the game

 

These shy creatures are herbivores (plant-eaters), so they need grass or wheat items for taming and breeding 

and are nocturnal, meaning that they are active during nighttime and rest or sleep at daylight.

They will run away from others, but will fight back against attackers or when a calf is attacked.

 

Sometimes they will strip nearby logs off their bark, turning them into stripped logs. (and dropping some stick(s) while doing it)

And you can also milk them like cows.

When they eat grass from the ground there is a chance that their horn will grow a little longer, which also increases their damage

and when killed they can drop bones based on their horn length and leather.

 

Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)

(wandering - resting - following)

So you can make them stay at a place when put in resting mode.

 

They spawn in Windswept Forests and Sparse Jungles.

You can change this and other spawn settings
by editing the json files in the data -> biome tags and biome modifier folders
or via resource pack,

but in fabric some spawn settings like the weight, min, max have to be edited in the config file

 

This mod currently supports:

Forge       26.x | 1.21.x | 1.20.1

Neoforge 26.x | 1.21.x

Fabric      26.x | 1.21.x | 1.20.1

 

SEND ME A PRIVATE MESSAGE IF YOU NEED THE MOD IN A DIFFERENT VERSION AT CURSEFORGE

https://legacy.curseforge.com/members/aquarius_playz/projects

 

Follow me on X (twitter)

https://x.com/Aquarius_playz

 

THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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