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Extreme Evasion
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Extreme Evasion

Java mod listed for Minecraft 1.20–1.21. Downloads from the MC Java Mods app on Android.

by MerrySnow · on CurseForge

ExtremeEvasion adds a timing-based evasive combat system to Minecraft. Roll away at the right moment, bait an enemy attack, and turn that perfect dodge…

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

ExtremeEvasion

ExtremeEvasion adds a timing-based evasive combat system to Minecraft. Roll away at the right moment, bait an enemy attack, and turn that perfect dodge into a short burst of counterattack power.

Features

How It Works

Start a roll just before a monster attack connects. ExtremeEvasion opens a short detection window when the roll begins. If a valid mob melee attack happens during that window, the attack is canceled and Extreme Evasion triggers.

After a successful evasion, you gain Extreme Counter for a short time. By default, the next attack is empowered with a guaranteed critical hit and armor piercing. The attack cooldown is also completed instantly so the counter can be used immediately.

In singleplayer, successful evasion can also trigger Bullet Time. During Bullet Time, the world runs slower, a blue-gray focus filter appears, and the player can be made temporarily immune to attacks.

Roll Compatibility

ExtremeEvasion detects rolling through the shared roll player tag and optional integrations.

Currently supported integrations:

You need at least one supported roll source for the main mechanic to work.

There are also two forge/neoforge event for development.

For KubeJS, just like this:

// startup_scripts
ForgeEvents.onEvent("cc.sighs.extremeevasion.event.ExtremeEvasionTriggeredEvent", event => {
    event.getPlayer().giveExperienceLevels(1);
});

Configuration

The config file is generated after the game starts:

config/extremeevasion-common.toml

Important options include:

minimumExtremeEvasionWindowTicks = 15
maximumExtremeEvasionWindowTicks = 20

extremeCounterAttackWindowTicks = 30
extremeCounterAttackCharges = 1
enableExtremeCounterAttackCritical = true
enableExtremeCounterAttackArmorPiercing = true
enableExtremeCounterGoldShader = true

enableBulletTime = true
enableBulletTimeInvulnerability = true
bulletTimeSpeed = 0.3
bulletTimeDurationMillis = 3000
bulletTimeVisualFadeMillis = 250
enableBulletTimeScreenShader = true
enableBulletTimeTriggerSound = true

enableBulletTimeInMultiplayer = false
bulletTimeExceptPlayer = false

Bullet Time only triggers in singleplayer worlds that are not opened to LAN. This is intentional, because the effect changes world time flow.

TimeScaleLib is optional when using bulletTimeExceptPlayer config.

Set enableBulletTimeInMultiplayer = true to allow bullet time on multiplayer or dedicated servers. Set bulletTimeExceptPlayer = true to use TimeScaleLib's player-exempt scaling mode when TimeScaleLib is installed; without the optional dependency, the implementation falls back to the legacy global clock.

Notes

Recommended Playstyle

This mod is built around aggressive timing. Roll too early and the window expires. Roll too late and the hit may land before the evasion window opens. The intended rhythm is to leave the enemy's melee range during its attack commitment, trigger Extreme Evasion, then immediately punish with Extreme Counter.

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Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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