ParCool! Warden & Sculk Action Detection & Vibration Integration by Karl Karlmann
The author built this one for Minecraft 1.20.1 on Forge. On other versions it may install and then do nothing.
VibratingSteps
ParCool Warden & Sculk Integration / By Karl Karlmann
Architecture
ParCool actions dispatch GameEvents to the Minecraft server pipeline. Mobs, wardens, and sculk sensors process these signals. The engine measures ticks and initialization triggers to calculate emission intervals.
Configuration
The configuration file vibratingsteps-server.toml dictates parameters. Administrators adjust values within the structure:
Server Authority
Execution occurs on the logical server side. Client prediction is bypassed. The system parses registry strings to prevent execution halts during configuration edits.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as vibratingsteps_1.20.1_forge_1.0.0.jar — drop this file into the mods folder
- Download size: 136 KB
- Download link checked 14 Sept 2026 — working
These come from our own check of the pack file, not from the source page.