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BetterDoors

by Tizo · on Modrinth

makes doors, fence gates and trapdoors more convenient by allowing connected blocks to open and close together with a single interaction.

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BetterDoors

BetterDoors makes doors, fence gates, and trapdoors a little easier and more natural to use.

Ever had a double door where you had to click both sides separately? BetterDoors fixes that. When you open or close one door, its connected door will do the same, letting you open a full double door with a single click.

The same idea also works with other supported blocks, such as fence gates and trapdoors. Instead of interacting with each block individually, BetterDoors keeps connected blocks in sync for you.

config.yml:

# Which types of doors should open/close together when one is used.
types:
  doors: true
  trapdoors: true
  fence-gates: true

# What should trigger a door to open/close.
triggers:
  players: true # A player right-clicking a door
  redstone: true # Redstone, Button, Lever, Pressure plate, all that stuff
  mobs: true # A villager or other mob opening a door on its own

# If true, sneaking while opening a door will not affect the other pairs
ignore-if-sneaking: true

# Doors always link in pairs (max 2), so this mainly matters for trapdoors and
# fence gates, which can be placed in large rows or grids (e.g. a 2x12 trapdoor floor).
# Lower this if you have big setups and want to limit the performance impact of
# opening them all at once.
# Doesn't count the block you actually interact with. (so 11 would be 12 total)
max-linked-blocks: 11
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These come from our own check of the pack file, not from the source page.

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