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whops
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whops

by olinolivia · on Modrinth

An all-in-one dependency for your parkour maps!

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whops

This mod aims to serve as a dependency for maps and servers, covering the most essential facets of parkour on the client for responsiveness and accuracy out of reach for server-side tools like plugins and datapacks.

Features

Usage

Legacy movement

While legacy movement options are accessible normally as standard gamerules, it is often more convenient to use the provided version presets, found as functions under /function whops:legacy_preset/<version>. Only 1.8.9 and 1.12.2 are currently covered, with latest serving as a quick reset to default mechanics.

Checkpoint system

The checkpoint system can be accessed from the /checkpoint command, with /checkpoint save storing a position and rotation (leave blank for current) to the calling player's checkpoint slot. You may return to this checkpoint by either calling /checkpoint load or by pressing the return keybind (configurable in controls)

Course system

Courses can be managed and accessed using the /course command, as well as being easily reached from the Courses button seen at the bottom of the pause menu.

Challenge flags

You may toggle any flags you want using /flag. Alongside attributes and status effects, they are tracked by and restored with checkpoints.


More features are planned, and the mod is always open to suggestions in the form of issues!

Setup

For setup instructions, please see the Fabric Documentation page related to the IDE that you are using.

License

This template is available under the CC0 license. Feel free to learn from it and incorporate it in your own projects.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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