Entity freezing & culling
EntityFreezeCull optimizes game performance. It scans entities near players, checking FOV and line of sight. Hidden entities freeze, pausing AI, physics…
⬇ Download on CurseForge## 🧊 Entity Freeze Culling
*A lightweight performance-assist behavior pack for Minecraft Bedrock*
**What it does:**
Mobs outside your camera's view (or hidden behind walls) automatically freeze in place, reducing background AI/pathfinding load. They resume normally the instant they're back in view. Custom "safe zones" let you exempt farms or breeders so they keep working even while you're not looking.
**Note:** This improves tick/AI performance, not FPS — Bedrock's addon system can't modify rendering.
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**⚙️ Requirements:**
- Minecraft Bedrock **1.21+**
- **Experimental toggle "Beta APIs" enabled** — must be turned on when the world is created (can't always be added to existing worlds)
- Behavior pack must be **activated** in the world's pack settings (not just installed globally)
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**✨ Features:**
- Automatic view-based + wall-based mob freezing
- Custom no-cull zones (mark in-game with simple chat commands)
- On/off toggle anytime via chat
- Settings persist automatically — no config file editing
**🧊 Entity Freeze Culling — Commands**
**Turning it on/off**
- `cull on` — enables mob freezing
- `cull off` — disables mob freezing
- `cull help` — shows all commands in-game
**Setting up safe zones (for farms)**
- `cull zone pos1` — marks the first corner at your current spot
- `cull zone pos2` — marks the second corner and saves the zone
- `cull zone add x1 y1 z1 x2 y2 z2` — makes a zone by typing exact coordinates
**Managing zones**
- `cull zone list` — lists all saved zones with their number
- `cull zone remove <number>` — deletes a specific zone
- `cull zone clear` — deletes every zone at once
Entity freezing & culling is a free Minecraft Bedrock addon. Compatible with Minecraft 26.40. Downloaded 11 times (via CurseForge). Download it and open it directly in the game.