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Flashier Flashlights
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Flashier Flashlights

by Keerdm · on Modrinth

The first flashlight mod to implement proper shadow mapping with full shader pack support (Oculus/Iris, Embeddium/Sodium).

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Flashier Flashlights

Flashier Flashlights adds a flashlight with real shadowmapped shadows and full shader pack support (Oculus/Iris, Embeddium/Sodium).

Features:

This mod adds 2 items: the flashlight and the battery.

Insert a battery, right click to toggle. Batteries hold FE and drain while the light is on, both the capacity and drain is configurable.

The flashlight beam casts real shadows using shadowmapping. Shadow caster count, resolution, softness and pertype toggles for terrain, entities and players are all configurable. Experimental coloured shadows pick up tint from glass and water.

The flashlight also has additional effects like: 

Beam colour, brightness, angle, range and light pattern are adjustable in the config, including custom pngs and video patterns through resource packs.

The "/flashlight spawn" command can be used to spawn a spotlight at your location facing the same way as you. Useful for testing or just making cool scenes.

Optifine is not supported and will crash the game.

The config is tweakable ingame from the mods tab with quality presets from Potato to Extreme.

The mod is still under development, some bugs may still be present.

Known issues:

Requirements:

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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