HomeJavaModsInstantSkin
InstantSkin
ModsJava

InstantSkin

by halilkaanay · on Modrinth

Instantly change any player's skin server-wide via simple commands. Copy another player's skin, apply one from an image URL with a live preview, or reset…

⬇ Download on Modrinth

InstantSkin

Change any player's skin instantly, server-wide — no relog required.

InstantSkin lets server operators change a player's skin on the fly using a simple in-game command. Copy another Minecraft player's skin, apply a custom skin from any image URL, or reset back to default — all visible to every player on the server, instantly.

Features

Copy a skin from any Minecraft account — online or offline, works even if the source player isn't on your server. Apply a skin from a direct image URL — with an in-game confirmation popup showing a live preview before it's applied. Instant, server-wide visibility — no need to disconnect and reconnect. Changes are visible in the world, in the tab list, and to every connected player right away. Persistent — skins are saved and automatically reapplied if the player reconnects or the server restarts. Simple reset command — revert a player to their default skin at any time.

Commands

All commands require operator (permission level 2) by default.

/copyskin player

Copies the skin of (any Minecraft account, online or offline) onto .

/copyskin url

Opens an in-game confirmation window showing a preview of the image at . Confirm to apply it as 's new skin.

/copyskin reset

Removes the custom skin and reverts to their default appearance.

Requirements

Minecraft Forge 1.12.2 (14.23.5.2859 or compatible) CustomSkinLoader installed on the client for best skin rendering compatibility (recommended for all players on the server)

Notes

This is a server-side logic mod — it must be installed on the server. For skin previews and best rendering results, players should also have the mod (plus CustomSkinLoader) installed client-side. Skin data is stored locally in config/copyskin_data.json on the server. Applying a skin from a URL uses unsigned texture data (not verified by Mojang), which is standard practice for this kind of skin-changing functionality and works reliably on vanilla-compatible clients.

Feedback & Issues

Found a bug or have a suggestion? Let us know!

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more